My sim has never had this much auto-texture going on…
If new imagery released with more clouds, it should be reverted. This is an INSANE amount of auto-texture.
(Over the Amazon, Brazil) (A strip of auto-texturized terrain due to new satellite imagery, Africa)In the above example, you can see where a new strip of satellite imagery has been relased into the game. Within this new imagery are A LOT of clouds…So many, in so many different shapes and sizes, that the entire terrain is dotted and speckled with auto-texture.
If the objective is to hide clouds, then it is failing. Note the random tiles of auto-texture.
Even New York City sees new satellite imagery causing auto-texturization to occur.



