World Graphics fail to load, replaced with autogen texture/scenery

My sim has never had this much auto-texture going on…

If new imagery released with more clouds, it should be reverted. This is an INSANE amount of auto-texture.

(Over the Amazon, Brazil)

(A strip of auto-texturized terrain due to new satellite imagery, Africa)

In the above example, you can see where a new strip of satellite imagery has been relased into the game. Within this new imagery are A LOT of clouds…So many, in so many different shapes and sizes, that the entire terrain is dotted and speckled with auto-texture.

If the objective is to hide clouds, then it is failing. Note the random tiles of auto-texture.

Even New York City sees new satellite imagery causing auto-texturization to occur.

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