Multiple people have reported this issue. I made a video to provide a better idea. Basically when selecting an airport from search results the map would go through this weird zooming motion and then start to spin. The spinning can be stopped temporarily by moving the yoke but would always return when searching for an airport, and never happens with the yoke disconnected. Editing sensitivity including dead zone doesn’t seem to affect this at all.
I’m on firmware 1.4.0. I opened a support ticket with Turtle Beach, will update here if I hear anything useful. Just wondering how others are getting around this annoying issue.
As reported by other users:
Finally heard back from support:
In the Menu go to Options > Controls Options
Select “VELOCITYONEFLIGHT” across the top
Go to CAMERA > COCKPIT CAMERA
Remove the buttonmapping for
COCKPIT VIEW Z TRANSLATION AXIS (LOCKABLE)
COCKPIT VIEW X TRANSLATION AXIS (LOCKABLE)
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Are you using Developer Mode or made changes in it?
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Brief description of the issue:
Velocity Flight One Yoke causes the World Map to spin uncontrollably until an input is made. When attempting to make a complex flight plan using the search function, selecting the searched for and found way point, will cause the map to move uncontrollably, making the way point unable to be selected to add to the flight plan.
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
Go into the world map and it will start spinning, an input using the yokes buttons will stop this. Search for a way point using the search function, select the way point and the map will again move uncontrollably.
PC specs and/or peripheral set up if relevant:
Build Version # when you first started experiencing this issue:
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Do you have the same issue if you follow the OP’s steps to reproduce it?
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There is an issue with the Velocity One Flight stick: if you enter a cockpit sometimes the cockpit view turns like a carousel. You can stop it by turning the stick. Might be related to the issue discussed here?