No, I get it, you think the prices are too high. It’s a fair opinion.
I didn’t buy payware for the longest time. I was fully satisfied with the freeware that could be had, and it took years to convince me that most paid items were good enough for me to invest in personally.
In fact, much of the payware is made by people who originally did the freeware. Many started by literally crafting items in their homes, and sharing the results with the community for free.
Some of these projects take months, and even years to produce.
At some point it was discovered that this work was worth money to other people, and a superior product was worth more than a crappy one. Freeware developers started marketing for profit, and an economy developed around these people.
Some didn’t make the cut, didn’t have the time to do the work, or whatever, and failed. Others became successful companies like ORBX, A2A, etc.
The prices have largely been dictated by what the community is willing to pay over time. There are different levels of quality, and high quality tends to sell for top dollar. It’s up to each of us to decide whether the product offered is worth the price being charged. It’s up to the developer to provide us with things people are willing to buy.
Unfortunately that means that some prices will probably not fit with some people’s wallets. There are plenty of things I won’t buy, or at least won’t pay full price for, preferring to wait for sales instead.
That’s the way of it though. A developer that works half a decade, perfecting some highly detailed aircraft, or airport, isn’t just going to hand it out for the cheap. They’ve had expenses, invested time, and effort. They’re going to charge for the biggest profit possible, like any other manufacturer of goods, and it’s up to us to vote with our wallets accordingly.
We all have our limits, and many of us aren’t rich. The trick is to be a selective, smart shopper.