Wrong camera translation prior starting a flight at airport below sea level (MSL)

ISSUE DESCRIPTION

Description of the issue: video goes down right above the ground at a different location where the aircraft is and then go back to a normal position close from the aircraft.

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)? always

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. select an airport below sea level, C&D or on the runway
  2. click “Start flight”
  3. observe the camera movement

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using:

[PC Only] Are you using Developer Mode or have you made any changes to it? no

[PC, MSFS 2020 Only] Are you using DX11 or DX12?

[PC Only] What GPU (Graphics Card) do you use? RTX 2060

[PC Only] What other relevant PC specs can you share?

MEDIA

Selecting a runway as departure KBWC (-132 ft)

Selecting a parking spot as departure KBWC (-132 ft)

Confirming this issue also occurs for me at EHAM.
The aircraft spawns at the correct position, but the camera translation is incorrect for the first few seconds when starting a flight at an airport below sea level.

Here is my video showing the behaviour:
Microsoft OneDrive

All airports above sea level (EGLL / EDDF / KJFK / KLAX) behave normally, so this matches the known below‑MSL camera issue .