Wrong default Fuselage_lateral_cx value + suggestion

Based on the information brought to light about cylinder drag, etc., it sounds like what you’ve been doing with fuselage_lateral_cx is about spot on. I changed a few configs last night and noticed definite improvements. No wonder I always had a sneaking suspicion planes felt a bit too slippy. I had played with the parameter a few months ago but the advice in the SDK guide discouraged me from venturing too far from 0.4. From now on, it’s going to be 0.8 as a baseline.

1 Like