So far so good with my earlier tests (daytime around Portland; confirmed that the “ultra” mode actually looks “ultra” again, with better draw distance and no more “pop-in” effect), next to test Los Angeles (day and night) and an IFR flight to see if the ATC works.
From what I hear, night light issues are related to render scale, and should not be a problem at render scale 100.
Ok, I had a couple CTDs around LA but that seems to be related to scenery mods – none yet since I removed a couple things. Will try to narrow that down in a bit.
Night lights look fine to me (render scale is 100%).