[Xbox Series X/S] Visual Downgrade - LOD Reduction

I haven’t yet seen anything but YMMV. You know?

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Joined the beta, got stuttering that disappeared after turning off rolling cache.

Did the same saved flight twice, once before joining the beta and once after I did the above. The terrain visuals are back to looking excellent. Not sure about the clouds yet- that was one thing about pre beta that looked like it may have been turned up. Great to have VRR back too.

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Do you advise to Switch off rolling cache with this beta ?

No, not necessarily.
The sim should work properly either way, and if not, then that’s what the Beta is for.
If you use and need it, I wouldn’t change.

The actual question may be, do you see any advantage to using it?
If not, why use it at all.

But that’s for another topic!!

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Yes endless topic, thank you

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Betas are avaible for xcloud?

That’s right fellas - rolling cache can be a mixed bag but in my case since I’m packing a 50mb fibre optic connection, it helps. The larger I set it the more it helps but I do tend to fly in the same areas quite often. Some areas, however, are just problematic like London while others are absolutely fine like Sydney, many Aussie cities as well as US cities.

Took off from one of the largest airports in Paris yesterday.. Charles something something… Dunno what it’s called… And man the runways’ and taxiways looked kinda bad from 2000ft, 1000ft and 6000ft e.g… frame lags and spikes all over… Things moving slowly then speeding up and catching up…

Nasty!

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A man of culture, I see.

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:laughing::sweat_smile:… Right on :joy::+1:

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Sorry Asobo. Bad LOD is still there. https://www.xbox.com/play/media/3HC6YX2UTV

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After the last update AAU1 beta version 1.30.7.0, LOD has returned to bad for me.

Chicago is back to the way it was before 1.30.5.0,… terrible.

I have tried with cache (32gb) and without cache.
Powering XSX off the wall.
The internal drive is for MSFS only.
Wired internet.
Download speed: 1020 Mbps
Wester Server response speed: 27 ms

According to them (Microsoft/Asobo) they have only made two corrections:

  • Improved crash/performance issues on Xbox for TBM and Longitude
  • Fixed an issue that caused the NAV radios to not properly accept inputs when connected to the non-modular Electrical System

How can this affect LOD?

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Photogrammetry can be heavily influenced by the Microsoft servers and there’s nothing we can do about that. Are you seeing this degradation outside of photogrammetry areas?

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i fly a lot in wild areas so no photogrammetry and yes, occasionally i still get bad patches (and most of the time if not always grainy texture)

it’s an improvement from su11? yes but that’s an easy one since the degradation was enormous
it’s good as used to be? not quite

i find the sim enjoyable again and that’s a major plus but we lost so much in the process

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I haven’t seen these grainy textures on my XSX. Can you post a picture with example?

here just an example but it’ everywhere especially trees and ground textures

Strange. It looks like chroma noise in a High ISO photograph.

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yes, it’s pretty bad

draw distance and fps are in my opinion really well adjusted though

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Here you go

I see some heat blur here but no grainy textures.

I noticed this right away… LOD is bad again for sure… Just fly over Paris and do a few circles over Charles De Guale airport at 1800-2000+ feet …

Stuttering is bad too…frame lags, spikes and hiccups…

Well,good news is the doors haven’t closed on the beta … But I’m not enjoying the bad photogammetry and LOD issues at all…

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