yeah if your pc is trash. Same can be said for the other sims. Performance isn’t exactly their strong points now is it? I get better performance with better looking visuals with higher settings that xp and p3d with the same pc
Every day so many developers are quitting XPlane and jumping to MSFS.
Indiafoxtecho will also develop a study level fighter jet called Aermacchi MB-339 for MSFS
Indiafoxtecho - Here is some progress with the MB-339... | Facebooktn=-R
PMDG, the best study level airliner developer for any platform, has recently quit XPlane and has announced that their 737, 777 and 747 are all coming to MSFS.
A2A, the best study level GA developer in the flight sim universe, never developed anything for Xplane, nor do they have any plan for doing so. They announced many aircraft for MSFS though, including the Aerostar
I feel so sorry for Xplane 
what arcade like experience? Most people including myself enjoy vfr flying. Nothing wrong with the way people want to enojy the sim. I personally havent been doing any barrel rolls. I’m been doing vfr and ifr flights in the tbm and king air.
Like I tell people, its all about how you approach the game. Why do you care if some people are doing barrel rolls etc…? When I do my flights, some days I may have fun, some days I may go full captain, with fp, sids, stars etc, just like I used to do in xp and p3d.
Way to throw out the red meat buddy!
As an old simmer and pilot I should say that FS2020 is THE ONE I DREAMED to get for a long time !! I bet within 1 year it will become a gold standartt for worldwide flight simulation and this is not an arcade game as some believe… absolutely not it is a high end simulator , highly superior to all previous one.
Anyway there is still a lovely place for X plane 11 and a future X Plane 12 if they want to…but definitely not for P3D
This is what I said before,
market directs flow of business and in time of FS2020 all developers understand future advantage of new sim. What is sad, development of XP will probably continue but with it’s own problems still existing, developers better start create most products for new sim, no other way logically. This is simply true…
Whew! Reading this thread was exhausting! I have been around as long as MSFS…yes, the very 1st version with 1 aircraft, only outlines of airports and stutters being the norm! FS9 gave me many years of great simming and was a huge step forward for its day. Graphics have come a long way and we all love them. But a Flight Sim is a Flight Sim first and foremost. It should not be released until the basics of flying the planes you include actually work. After months of testing and years of development, Autopilot should work correctly. Flight plans should be executed without bugs (frequencies should be available IN THE SIM, not needing Google to look them up!!
Heck, there isn’t even a “Toggle Heading Hold” or “Toggle Altitude Hold” key mapping that I can find!!
I agree with the poster who said this should have been released as Flight Simulator VFR. And that would have been OK. MSFS2020 obviously has the resources to make this what it should be and when it is, it will destroy XP and P3D. But it isn’t there yet and for those of us who waited expecting not only beautiful graphics but accurate planes and handling, MS dropped the ball.
Let’s hope it is quickly improved.
Isn’t austin dealing with vulkan since like 5 years, and it’s still a stuttery mess.
Enjoy it for what it is… its not about dropping the ball and assigning blame, which many seem do so freely. Look at it as the most complex flight simulator platform ever released to build upon. This is MSFS and with the endless 3rd party developers on board and a decade of commitment from the MS/Asobo, you should look at the glass 1/2 full.
I really want to see how loyal you guys are to legacy sims ones premium developers like PMDG, A2A, Qualitywings, Majestic, HotStart, and the likes have their products in MSFS.
True… it is only a week old. But I’m thinking of XP, FSX, FS9, P3D… when they were 1 week old they certainly had bugs but the basics of IFR functionality was there. I guess I just want truth in advertising. I know it will get there but just look at how many long time simmers like myself are saying the same thing. MS /ASOBO had a long time and lots of testers to get the basics right. Scenery is NOT the only thing that their loyal MSFS customers wanted (and I too am guilty of focusing on how great that would be, and is, but I guess I took it for granted that the flight dynamics and systems that worked in FS9 and FSX would still be there.)
That’s going to depend on Asobo and MS. At the moment flying in the UK is a more accurate experience in XP that it is in FS, scenery wise and better in FS weather and day lighting wise. But if I want to sight see beautiful countryside in North Wales or the Lake District, FS doesn’t measure up.
I’m finally seeing that XP11 and MSFS2020 are great products for their intended purposes, just like I wouldn’t use MS Word to work on a spreadsheet, or MS Excel to do word processing. If I want to teach flying, or practice IFR procedures, it’s XP11. But if I want a fun arcade-like VFR experience, you can’t beat MSFS2020, even with its buggy issues and missing features. Perhaps one day we’ll have the best of both in one program!
This is the first out of the box sim in which I can know exactly where I am flying VFR over familiar terrain. I mean, when I can fly over my old neighborhood back in Arizona and look down and see my previous home wth the swimming pool and rock waterfall in the backyard, yeah, I’m pretty impressed - and the house isn’t a flat representation nor is the privacy wall surrounding it.
I’m flying with a rig I built in the winter of 2014. It has a i7 5930K and a 1080ti for the gpu. I’m flying using the preset high end setting even though the sim check on my system recommended medium. It runs smoothly even over city areas whereas in previous Microsoft titles and X-Plane my rig was brought to its knees - and with lower settings than I’m currently running.
I, like others, was quite surprised when I heard Microsoft was picking up the flight sim market again. My hopes were raised even more once I found out Microsoft was not developing it but instead Asobo was lead. Coupled with the fact that unless you are Bill Gates having access to 2 petabytes of world info on banks of systems was to me amazing which is where Black Shark ai comes into play. And all of this without spending an extra penny for tons of add-on scenery, detailed mesh software, etc., etc.
I mean really - it’s been out for less than 1 week and it’s already being trashed. Was Microsoft behind the push to get it out the door and strike while the PR machine was hot? No doubt. Look at their track record. Do I personally think it should have been kept in beta longer? I think another 4-8 weeks would have been a better choice for a release, yes.
But despite all the bugs and glitches and the fact Asobo has a 10 year commitment to the project leads me to think that this is no Microsoft “passing fancy fad” much like the half baked FSX and the dead before completion railroad project was before the studio was dissolved.
Just a few things off the top of my head such as:
Bugs, glitches and the like are being addressed with the first update coming tomorrow which also stands to follow IFR, STARS, SIDS, etc. will be polished as well as stock aircraft flight modeling and systems, weather, AI traffic, etc. in future updates. Incorporating DX12 I don’t think would hurt things either. Seems to me the devs really care and listen and WANT feedback so that’s a big plus, at least for this title…
…Bing map updates will mean better up-to-date graphics to all areas around the world as they are released. There is a HUGE savings here in not having to buy countless reems of third party sceneries unless one wishes to do so as the stock scenery is fantastic. I can only imagine when I build my new rig next spring what double the terrain LOD will be like, amongst other items…
…major third parties are jumping onboard with all kinds of offerings in the future not to mention free scenery add-ons that will be sure to be rolling out over the years…
…at the stock level things that aren’t modeled in other sims such as mechanical turbulence modeling are currently present…
…virtual reality is comng this fall also to MSFS 2020 (first for Reverb but I would guess Rift/Rift S would soon follow) which will add to the immersion…
…and the marketing way in which Microsoft also made it playable on the Xbox platform is sure to introduce new people to the world of flight which can only help the community grow (something I grimaced at when I first heard, as I pictured another WoW in the works)…
…all mount up to what I think is a very viable product with huge potential especially given that several outfits involved with the product also have their reputations at stake.
Us flight simmers are a notorious bunch for being rabid and devout followers of what one considers to be the king of the hill in flight sims and will throw considerable money to back up their choice.
So at the end of the day, it all comes down to the old Ford versus Chevy kinda debate - it’s whatever YOUR’E happy with! Personally I could care less who is flying what at any given time of the day, but for me, I’m pretty confident with my choice for years to come.
Ahh…FS9…lol…yeah, if I recall that’s the version I think I had most heavily modded, especially for bush flying in Alaska! I’d scoop up every freeware add-on for Alaska I could get.
But alas, eventually I found myself tweaking the .cfg file and trying to track down corrupt of buggy software so much I was literally spending more time trying to get things to run right than actual flying.
Yup - another title deleted from the hard drive and the original copy sold for $5 at the yard sale.
I dont’t agree with you. basics of IFR are effectively present in MSFS but still not completed in aircraft models as everybody shoudl expect , personnaly i was not frustratred to make basic IFR flights using the MSFS map home page with appropriate SIDS and STARS, appropriate real time weather; and even appropriate real time IFR company trafic …
. it depends the way you want to experiment the business. you can enjoy to fly using what is proposed there… each day brings new features… for instance I discovered that you can now import the flight plans from Simbrief into MSFS… great !!! i think the guys from PMDG , A2A, Aerosoft etc… are not stupid when developing their models for MSFS…
I’ve got a good feeling you will have the best of both. It’s only been out a week. I would bet within the year things will be steamrolling right along from the devs. Our first update came within 8 days of release.
Did Microsoft have a hand in pushing it out the door sooner than they should have? I’d bet money on it. They are notorious for that logic. Like I said in my other post here, I think another 4-8 weeks and they would have had a better handle on things. Now Asobo has to play catch-up with Microsoft’s marketing theories. Sigh…but it’ll all come around in time, and I think it’ll be sooner than later as some issues are keeping third party heavies from developing items such as aircraft with correct functioning systems until the front end of things gets ironed out.
For me, for the time being, FS2020 is not for the hardcore IFR flight simmer. If you enjoy flying professional airliners with live ATC stick to xplan11 for now.
Having said that, VFR flying is a joy in FS2020. Cannot imaging going back to VFR flying on Xplane11 anymore. Although the current aircraft need a lot of fixing to bring it to the standards of Xplan11 addons.
So I will sit and wait.
This thread is for xplane forums not MSFS. I think the creator and the trolls will be out in few months. Until we have threads like this. If you don’t like it take a beer talk to your mum and cry. Please don’t be a crazy. If you can’t see the true you need a medic. Bye.
I hear ya. I flew from New Jersey to my old stomping grounds at KBTV (Burlington, Vermont). The plan was to fly direct via GPS. I stopped at an airfield in New York for fuel. For the second leg I had cancelled IFR before stopping for refueling (thought I’d try that out) so I thought what the hell, I still had daylight left and decided to go VFR to Burlington.
Did a left base for 33 and that was that. The kinda neat part was for the second leg I relied totally on a map on my iPad for to determine where I was - no in-game map allowed! Worked out great. Everything spot on.
The weather didn’t match the ATIS especially when homing in on the Vermont area as radar showed numerous scattered thunderstorms - I had clear blue skies the entire trip.
AI traffic particularly going along the tri-State area was rather sparse from what it should have been but I’ve got faith that the dev teams involved under this Microsoft title will set things straight. It’ll take some time but it’ll get done.
Right now I look at MSFS 2020 as a diamond in the rough.