You can't fly below the sea level in Dead Sea Israel/Jordan

I have tried that.
Have you tried your suggestion as well?
Seems i am to dumb for that as i am not able to make it to the zendesk.
Maybe i am just too lazy and didn´t tried hard enough?
Whatever… i thought it is not my job to make a proper bug report.
Therefor i put it here and was not disappointed.

Thanks a lot!
I just did not search for dead sea, because i thought it is a more common problem…
Nevermind, i can fly elsewhere.
Curious, to see when MS will fix this :crazy_face:

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Quite a bit surprising… I was on final approach to land at LLMZ airport when suddently my plane “touched” an invisible ground in the sky… so I applied brakes and turned off my motor. As you can see my plane completly stopped in the sky.

Did you ever experienced something like that anywhere in the world or in this area ?

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Nice, errrm landing :thinking:

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Can you recreate it? As is, is it duplicatible?

Disregard if you don’t know, but the road overlay below looks wonky also ???

It just happened 10-15 minutes ago… I didn’t still tried to recreate this. If you want to test, don’t hesitate.

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Just made this…

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There is currently a bug in the sim that is causing this. Israel’s Bar Yehuda airfield is at an elevation of -1266 feet, since the entire Dead Sea region is well below sea level. The bug prevents any aircraft from descending to an airport with a negative sea level elevation.

The same thing happens when trying to land at below sea-level airports near the Salton Sea in California - KSAS, KBWC and KIPL are all affected.

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MSFS 2020 has crashed while attempting to descend below sea-level over the dead sea. Note that the Sea of Galilee, the Jordan River and Dead Sea are approximately 1000 ft below sea-level. Apparently this fact was not programmed into the game…
In addition, many bridges look like dams, e.g., Narrows bridge near Tacoma WA.
Some areas do not look up to-date, e.g., Highway 531 in Israel ended constructions several years ago but it seems under construction on the Sim…
Do not get me wrong - I enjoy the new MSFS very much! Bless you for that venture!
Sinserely,
Haim Satat

Yes the Jordan River area is a known issue. I hope it is resolved soon.

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Two weeks ago I flew around LLBG. I’ve also noticed the bad and old satellite images. Maybe for “Security Reasons”?

I did a flight from Haifa over Akko and from there to Tiberias over the lake, but can’t say if I would have crashed as flew about 2000 to 3000 feet high, but went below the top of the mountains on the other side towards Jordan into what looked like a kind of oasis before going higher across the Al Al airport and eventually to Kiryat Shmona, but everything went fine, though the landing almost didn’t due that I hadn’t noticed that I accidently turned my flaps too far down, as that button sits at the left side of the Hotas X56 hardware throttle quadrant.

But everything went quite well, though they could have at least made the Baha’i gardens in Haifa look as real as it gets like they did with certain big cities and gardens in I think leg 10 of the Nevada bush trip. After all it’s a well known touristic place, the same as it is with the Temple Mount that’s also a bit of a disappointment to say the least.

Though yes, for me it’s also the best sim ever when having simmed in FSX as well as P3D, but with ORBX photo scenery in place is my old laptop starting to have issues of stuttering a bit too much to still enjoy flying. It’s one of almolst I think 6 years old, but a Dell Alienware one, and thus can toil a bit of a burden.

Tons of threads on this already: https://forums.flightsimulator.com/search?q=dead%20sea

Thanks for the update!
Please note that on the analog altimeters the pointer should continue its movement below zero altitude when descending below sea-level i.e., it should not start rotating CW from zero bu rather continue CCW to 900, 800, 700 etc ft.
On the digital altimeter the minus sign added below zero altitude solved the problem for alt below sea-level so there it’s OK.

I flew to KCLR (alt -182) just south of the Salton Sea (alt -228) in the Savage Cub with analog gauges and it worked as it should. :small_airplane: :smiley_cat:

When trying to go down to the sea if Galilea I smash into something invisible at sea level. Galilea sea is 712 ft below sea level

Did you report it on Zendesk (bug tracker, link at top of page). I know I’ve seen that area mentioned before.

I think it’s definitely a bug, as I can fly below sea level south of the Salton Sea in CA, US. It’s about -182 ft at KCLR and the sea is at -228.

Definitely a bug there…

LLMZ flying, invisible ceiling, you can land on thin air!

just do not try to land too fast. since you do not see the invisible ground at sea level. but if you land ok, you can stop your engine without issue in thin air.