Zlin Savage Cub Cockpit Glass Semi-Opaque

ISSUE DESCRIPTION

Description of the issue:
The Zlin Savage Cub Cockpit Glass is Semi-Opaque, particularly when viewing directly ahead.

If applicable, which aircraft is experiencing this issue:
Zlin Savage Cub

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
No 3rd-Party or Community Addons (default installation) / Yes

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Every time

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Choose Free Flight, set the flight conditions to preset / clear skies & time of day to around midday (local). The weather & exact time is not important - these settings just show the problem most clearly.
  2. Start the Zlin Savage Cub either cold & dark & Shift-C to enter the cockpit; or on a runway.
  3. Focus on the area along the edges of the glass. Notice the grey tinge that covers most of the glass, except at the edges (Pic #1, below).
  4. When in flight, this transparency "greyness’ issue becomes very noticable (Pic #2). When viewing to the left (Pic 3) you can clearly see a dividing line.
  5. When viewing to the right (Pic #4) the whole glass area just looks wrong, particularly the circluar object attached to the glass.

YOUR SETTINGS

What peripherals are you using, if relevant:
N/A

[PC Only] Are you using Developer Mode or have you made any changes to it?
Developer Mode is Off / No changes

[PC, MSFS 2020 Only] Are you using DX11 or DX12?
N/A

[PC Only] What GPU (Graphics Card) do you use?
Intel Arc 770 (16GB, v32.0.101.6299).

[PC Only] What other relevant PC specs can you share?
Build: v1.1.9.0
Graphics Tab: Full Screen; HDR: Off; Resolution: 3840 x 2160; AA: TAA; Render scaling: 70; AMD FidelityFX: 100; VSync: Off; FRL: N/A; Dynamic FRT: Off; TLOD: 400; OST Pre-Cache: Ultra; Disp. Map: On; Buildings: High; Trees, Plants, Rocks, Grass: Medium; OLD: 150; Clouds, Texture Res: Ultra; AF: 16x; TS: 2x2; Water: Medium; RayTracing: On; SM: 2048; TS: 1024; CS: High; WE, AO: Medium; CR: 256; RR: Medium; LS: Ultra; DoF, MB: Off, GCRR: High; CQ: Ultra; TAQ, AT, RT, ST: High.

MEDIA

Please add a screenshot or video of the issue occurring.

[END OF FIRST USER REPORT]


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A post was merged into an existing topic: Glass opacity problem in Asobo aircraft