[1.4.14.0] SU2 Beta Survey - Performance (PC)

@CasualOne7471

Have not flown the A330 yet in 2024 (and I think I have only flown that aircraft once in 2020), but I have conducted a test flight from Fresno Yosemite (KFAT) flying direct to Los Angeles (KLAX) in the default Boeing 747-8.

You can read all about it here:

Snippets from the post:

…The median frame rate was 57.
…Subjectively, whilst monitoring the Game Bar FPS counter during the flight, I was seeing the following frame rates (v1.4.12.0-BC is the same flight but with the Cessna Citation CJ4):

Flight Segment v1.4.12.0-BC v1.4.12.0-B747
Fresno taxiing & take-off High 40’s Cockpit view: Mid 50’s; Pushback: 49-50; Taxi:45; Take-off: Low to mid 40’s.
Cruise altitude Constant at 57-58, drops to 54-56 in external & drone view Cockpit: 58-60; Exterior 49-53; Drone 46-49
Los Angeles approach, landing & taxiing Mid-to-high 40’s Mid to high 40’s

The median performance of the Boeing 747 flight was marginally better, but I don’t think 1.2 FPS is statistically significant. The main takeaway here is that even though there is more variability in framerates - especially during take-off - the complexity of the 747 did not detrimentally impact performance. There were two slight stutters on final at LAX, but not long enough to impact the control of the aircraft.

Whilst I’d love to see framerates above 60 at 4K on my 55" TV in this sort of test with all settings at Ultra, realistically it’s not going to happen using my Intel Arc 770.

Since I rarely fly tubeliners into large airports such as LAX or Heathrow, a smooth landing in the 40’s is acceptable to me, and I can always choose to reduce the render scaling - e.g. to AMD FSR 3 Balanced or Performance Mode.

If I flew 3rd-party tubeliners all the time into 3rd-party complex airports with lot’s of AI traffic, I’d probably want a higher framerate, so would invest in a more recent & powerful GPU & power supply.