Performance has been marginally better for me with this build, but there are still major performance issues when landing at airports like LSZH, where the frame gets very sluggish on landing and then afterward while taxiing.
LSZH (MK Studios) / LZKZ (Flying Partners Slovakia):Smooth from start to finish
LZKZ / LSZH: Smooth from start to finish
LIEO / EGCC: Mostly perfect; at 4x sim rate and TLOD 400 I had a couple of short stutters when approaching the UK coast. Otherwise flawless.
Performance vs. SU3:
Compared to SU3, I was able to raise my FPS cap from 40 to 50, and increase TLOD values already at much lower altitudes, a big improvement.
Final thoughts:
I really hope PMDG and iniBuilds get fixed soon so I can properly test long-hauls too. As for the atmosphere, it does look very cool, but it still needs more work, sometimes it feels less realistic than in X-Plane and more on the “Hollywood-like” side.
This is in the Fenix 320 at Zurich with the MK Studios scenery. Texture detail set to High, everything else set to Ultra. No AI traffic, no BATC, etc. Main thread is still getting hammered (9800X3D), 4070 Ti Super, 64 GB RAM):
I’ve voted this as good. In terms of FPS, it’s no different to SU3 when that worked well, but the last few days the performance had plummeted with RAM, main thread and GPU performance getting overloaded, hence the switch to the beta.
Where it shines for me is the fluidity, lower frame times resulting in barely any stutters and I think these are likely related to scenery loading in. I managed to fly over London at ~1300ft, in live weather (but no traffic), in 4k with ~80 FPS.
PC specs in profile. Most settings at High with clouds at ultra. FSR3 and frame gen on. TLOD 300, OOD 200.
Look at my post a bit above, there are all the important settings im using, its a ultra/high mix.
If you’re on the Ultra preset, you might want to try setting off-screen precaching and textures to High. With a 4070 Ti Super, DLSS Quality or Balanced could also make sense. Personally, I hardly notice any difference between native and even DLSS Performance. I don’t really see 4K native as necessary, and with DLSS i not only save VRAM, but my whole system also runs cooler.
So, I tweaked a few things based on your advice (much thanks for that) and performance seems to be better. Though, there are still times when the main thread will be running a lot better and meanwhile the GPU is maxed out for about a minute or so before things even out again between the CPU and GPU.
Hmm, you might have something that is causing the issue. Who knows what it could be. I have exactly same hardware as you and haven’t had a single CTD. I lock my fps at 50 to then get 100 locked fps with FG and it’s been rock solid at that fps with zero stutters at 4K ultra settings. TAA+FG. I even increased my TLOD to 600 when above 10,000 feet and everything is silky smooth. Apart from some minor broken things like jetways not working and city lights, which all this will be fixed by time SU4 is released, the sim is completely game changer. All with Fenix A320. It’s amazing!!