Airports, Traffic, FPS Disappear - Simconnect Object Limit?

Flew iniBuilds’ KLAX to FlyTampa’s KLAS in the FSS E175, same settings as above, and the scenery and ai traffic loaded in nicely and had good performance. Will test more.

It’s important to note that:

  1. GSX Extra Ground Clutter is turned off in the installer config. I’ve been testing passenger density at ‘very dense’.
  2. AIGTC ground equipment is turned off. I’ve been testing at 85% traffic.

This setup has worked three times so far because I took the steps to reduce object counts at the large departure airports. It’s acceptable, for the time being, because I can use GSX for core functionality, and have ai traffic immersion at the same time. Just more support for the maximum object limit possibility.

@Regis902, when you flew the CYYZ-CYHZ flight a few weeks ago, that you referenced in this thread, did you also have the AIGTC ground clutter off as well? When I recreated your flight, I had it off and I had the airport and ai traffic load properly (but with horrible performance), so I’m wondering if it would work for you if you were to recreate your flight with those settings.