Airports, Traffic, FPS Disappear - Simconnect Object Limit?

Yes, thats my underdtanding too, but I don’t quite get this statement:

So they are looking at opening up this limit, but not comletely? There are issues? What does this mean…so it will be 1200 instead of 1000 objects or what? :sweat_smile:

That statement was a mention of possible changes they could consider, nothing planned at this time.

However I think the problem here is this global limit, where one addon using a lot of simconnect objects breaks other addons, that is an undesirable behaviour.

If Asobo intends this limit to be per addon but in reality it’s actually global then this is just a bug. We need them to fix the bug so that we get 1,000 per addon and not 1,000 for all addons combined. I don’t think any of us really want more than 1,000 for any given addon, it’s always the combination that causes the problems. It makes sense to have a per addon limit to stop any broken addon from going crazy.

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