Are the Devs even aware of the multiple SU5 specific VR issues?

  • AA in menus and Overlays has an issue here (unfortunately misunderstood by many to mean both menu/overlay AA and in-game AA): https://forums.flightsimulator.com/t/no-aa-anymore-on-menues-in-vr/

  • AA downgrade has an issue here, please vote: https://forums.flightsimulator.com/t/aa-downgrade-since-su5-in-game-not-menus-overlays

  • Regression of cockpit sharpness has no VR issue associated, so I think we would need to create an issue to be sure. I have noticed it as well - if you create a short issue, I will vote on it.

  • Clouds has been noted in the general Weather issues (e.g. not just VR): https://forums.flightsimulator.com/t/clouds-look-like-oil-painting

  • I have actually personally enjoyed the new cockpit control system (setting a VOR course is just so much easier in glass cockpits now!) and have not had issues with harder to turn knobs. I think many people refer to a Legacy mode, so maybe try that?

  • Laggy mouse in cockpit → do you perchance have a Logitech Throttle quadrant? This quadrant seems to have a pretty bad internal design that doesn’t isolate it from USB voltage variations, leading to jitter in each axis. When a throttle is at idle, the detente is being triggered and untriggered many times per second, and this seems to interfere with the mouse cockpit mouse. A workaround is to connect this to a powered USB hub, to have each lever at least slightly above idle, or to use a PCIe card for USB port expansion, which will suffer less from voltage variations than cheap motherboards.
    That being said, with the same hardware this was not an issue in SU4, so you can absolutely add a new issue on this.
    A discussion thread about this is here: https://forums.flightsimulator.com/t/different-mouse-problem-than-legacy-mode-lagging-and-skipping-in-vr-only-after-su5/

  • Washed out image: people seem to have conflagrated this with weird colors here. https://forums.flightsimulator.com/t/color-is-off-since-sim-update-5/ . As a workaround, for me setting ColorGrading to 0 in the VR section of the UsrConfig file (or whatever the name of that file is) helped.

One you haven’t mentioned is reflections - they’re broken in SU5, dancing around. Make sure to turn them off if flying in VR.

I’m also disappointed with how VR was negatively affected by the patch - it’s quite a downgrade. But I hold hope that things will gradually get fixed.

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