The reason for the D-30 to not be on the XBox is due to one reason and one reason only: The lack of multi-threading in the WASM implementation used by MSFS. Whilst the sim itself is multi-threaded… WASM isn’t and that, sadly, is a choice made by those in charge of the sim’s development.
With over 20 screens in the D-30 (including the HUD’s), plus all that’s going on in the backend, there’s no way we could guarantee smooth FPS in a non threaded environment. So, no, it won’t work on the XBox or, sadly x2, on the Marketplace.
Other than that, the intention is to have all of our other products at least tested on the XBox, in the hopes they will work. Unfortunately, again, we have to do the dev work before we can even test it out on that platform… and if it doesn’t work… too bad.
So, we’re not going to say, YES!, all of our stuff WILL work on the Xbox… only that we HOPE it will.
And with that, Happy New Year!