[BUG LOGGED] Color artifacts and rough gradient, clouds like oil painting

@Flobud Hahaha

Yes I am going to take up the fight! I won’t give up! You can be my squire.



The bug is still going strong even in Sim Update 6. Here is a better view of the atmospheric scattering being rasterized (Same issue as clouds. The sky used to transition from white to blue to black. Now it transitions from white, to green, to purple, to green, to purple, to green to purple, then black.)

EDIT- It’s really hard to see in an image. You need to be there in game with your full monitor to really see its wrath. I know my pictures are badly compressed. However those lines you see in the color gradient are very clear in game.

2 Likes

Not only this - I do not know how to name this



1 Like

Your picture is a lot clearer. I would kindly ask the msfs team to zoom in a bit to the atmosphere of those photos. Look at how it does not transition smoothly.

This is most apparent when flying IN the atmosphere, but it’s hard to see without playing the game yourself.

Please Asobo. The atmosphere is the single most important element to flight sim. Make it transition colors correctly like it used to pre-su5.

2 Likes

A perfect way to showcase the banding issues is blasting the aerosol density to maximum and then introduce full Moon.

6 Likes


The sky is not transitioning colors correctly @OlieTsubasa443
Sorry for the pings. But this is literally in every screenshot, every video of the game, and it is turning people away from the visuals subtly. A lot of people don’t know it’s there specifically. Yet it ruins the visuals. The entire game looks like a badly compressed image.

Skip to 2:50 of this Obsidian Ant video. Put it on full screen 4K, max settings and whatever else.
https://www.youtube-nocookie.com/embed/FDqTy888y0U Look at the sky carefully.

3 Likes

I love how every screenshot I get is straight from a screenshot channel. People have no idea that what they’re seeing is not normal. Free evidence I guess?

https://cdn.discordapp.com/attachments/673313323965480974/900539080998268959/FlightSimulator_2021-10-20_19-20-26.png

1 Like

Ha this is my screenshot. KSEA to KJAC!

3 Likes

Submitted the bug to zendesk and it marked its status as solved immediately after I posted it. Could be good news :slight_smile:

Well, they haven’t queried it, and it has been accepted as a bug. The more people do the same, and vote on relevant bug reporting topics, the greater the chance of it getting fixed.

1 Like

Solved means the ticket was forwarded to the devs, it doesn’t mean the bug has been solved unfortunately.

3 Likes

I don’t know what to do at this point.

We need to get as many people as possible to file a Zendesk report. The problem is- it’s subtle. People don’t see it at first glance. But it really has an effect.

I personally IRL like to stare at the smooth color gradient of the atmosphere. Ik it’s weird, but it’s kind of amazing to know that this little sea of blue gas is just masking the blackness of space. In MSFS, seeing the atmosphere switch to complementary colors 3 times breaks the immersion entirely. Is the sky/space purple, green, red, blue? Sorry nerd rant over

This is a real image of the atmosphere gradient. Look at how smoothly it transitions. There shouldn’t be any lines splitting colors on most monitors. (Of course, download the image, this is a compressed preview)

6 Likes

Dunno if you watched the latest Q&A but Seb said, while answering a question about cirrus clouds, that in the future they’ll improve everything regarding clouds and sky.
Still quite vague but at least we know it probably won’t stay this way forever. :crossed_fingers:

2 Likes

Yep, thanks, I watched it! I really hope it does something, the clouds are really annoying me at the moment! As you can tell!

2 Likes

I think there are some, others don’t care or think these are minor issues or pixelpeeping.
What I don’t get is why there’s obviously no interest from developers side to fix this asap as many screenshots these days might turn away potential new customers - they would have in my case…

And as far as subtle goes - yes, sometimes, but in certain lighting conditions it jumps into your face, and these often used to be the best moments in MSFS preSU5:

purple lines across the screen:


purple clouds with banding, more from a Marvel comic than from a flightsim

(recent screenshots from the “Random Screenshot Megathread 3”, not meant as an offence against the OP’s but to demonstrate bugs introduced with SU5)

4 Likes

The devs can’t hear us. This is hopeless.

There’s other bugs they think are more important (which some aren’t). Just look at the feedback snapshot votes.

Welp hopefully X plane 12 doesn’t have the same issue :neutral_face: (I’d much rather stay on msfs but I simply can’t play anymore like this)

I’m wondering if both sky and clouds (or maybe just clouds) were darkened a little and this allowed colors which were applied to them to be much more apparent. There are definite blues and yellows in the clouds now where there didn’t used to be. They’ve (Asobo) always used a mix of both blue and yellow clouds (I’m guessing because yellow is a warm color and blue is cool). Personally I’d like to see cloud colors that are between hue 207 and 210 during the day and haze would shift those colors in the distance with varying haze producing varying shift. They already do this it appears.
It just seems to me that people complained about grainy and pixelated clouds and so Asobo blurred the clouds and other people complained simultaneously that the sim was too dark and the sky and clouds were to bright (and the clear sky was too uniformly bright around the horizon imo) which may have led to Asobo brightening the sim overall but darkening the sky and clouds.
It used to look pretty good. It still does but now it has odd issues and I’m never quite sure how much is the weather engine, how much is the lighting and how much is the shader code that generates the clouds. (It could also be my GPU or monitor or specific driver but I know Im not the only one seeing a color banding issue.)
It doesn’t make a bit of sense that a sim that claims to be HDR would suffer from what appears to be very low resolution alphas.

1 Like

Yellow and blue because the sun is yellow and the water is blue which are the 2 most reflective colour’s in our world. PS xplane clouds are better than msfs, that says it all. We look at the clouds more than the ground yet they never have worried about them. Still the same from a year ago all because you have people who vote for stuff that affects their “viewing gaming” instead of “immersive gaming” Thats why we still do not have 1 fully functional plane yet…

I still think msfs clouds are better. I just think that the atmosphere gradient is terrible.

1 Like

Guys, write your comments, send more screenshots. Vote for this topic!

1 Like