Ater lots of testing, I’ve left this option alone, and did my own calculations for my System, Quest3, Virtual Desktop, 4090, and Override Resolution in OpemXR Toolkit, for those areas where I can increase the resolution without noticeably affect performance.
If I see performance decreasing, I just turn Override Resolution Off.
So it’s always right there.
Hi, Quest 3 Virtual Desktop user here, if I use Performance at 0.5 what is the alternative setting to increase resolution if someone isn’t using OpenXR toolkit? Cheers
Exactly that, and bumping it to 2x will totally defeat the purpose of using DLSS - actually you’d be way better without DLSS and secondary scaling at 2.0. Especially since this setting has nothing to do with DLSS - it was in MSFS2020 settings before it even supported DLSS. So its like you’d be using DSR to scale, within MSFS
Curious where your 0.8 came from. Could that be from the headsets render quality setting? Although I’m not sure why that would be written to the sim’s config.
You know what? It’s not that bad actually. I just feel kind of funny about having $6K+ in computer equipment and running in Performance settings. Welcome to VR
I’m not sure how much the DLSS Swap and Tweak contributed but the glass screens are acceptable. I can even read fine print text.
I’m able to get 40 fps on the ground and a solid 45 fps in the air. That feels better to me than 36 locked with smoothing.
I appreciate you taking time to make videos in English.
Question. After setting my secondary scaling value to 2, the stereoscopic images are off-center. Looks and performs great (slightly better than DLAA while looking better too), but there’s a noticeable black crescent in the upper left corner of the right eye, which was nausea inducing after about 10 minutes. I’m betting there’s some resolution setting I need to mess with in ODT, OpenXR, etc in order to get things put back in the right place.
Settings & HW:
4080 Super
Quest 3 at 90hz and a resolution of 5408 x 2912
ODT set to force ASW off at lock at 45 hz
Using a link cable with encoding set to 3664 for width and an encode bitrate of 500.