RTX4080 with 3x4k screens, same issue unfortunatly. Hoping for a fix soon…
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same issue, nothing extra to add
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• I experience the same issue. I also see it on my main screen with the paint job on the default CJ4. The paint stripes are dull and flicker. I have RTX 3090, 64GB main memory and the latest NVIDIA driver installed. No add-ons for 2024. Don’t experience this in MSFS 2020. Haven’t tried reverting to an older driver
Note: seemed to get worse at lower resolution on the side monitors as I was running all 3 monitors at 4K to start
Have the same problem. Nvidia 4070, three screen set up. Vegetation just keeps flashing on and off and there is tearing at the edge of the connecting screens. Tried every combination of graphic settings but problem persists. Also, there is no choice in graphic settings to revert to DX11 which someone said could be a solution. In fact there is no choice to choose DX12 or 11. As it is, game in my opinion is unplayable.
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• Yes
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• specs: rtx 3080 super, 2k resolution, 3x lg b4 48” oled, i7-13700K, 500 gb ssd cache, 64 gb ram,
Mostly high/medium settings. Happens on every setting combination including low everything with everything that can be turned off.
Happens only at ground level, once flying there doesn’t seem to be an issue for me
It happens on main monitor sometimes but mostly two side monitors.
Also there is a spot of grass about 2 feet from my camera that doesn’t render. Pretty much the middle of the screen, but renders all around the area and even further out
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• site doesnt let me add video.. keeps erroring out
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• Yes
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• Not related to specs (have tried on two different high-end PCs)
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•yes
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•when in free view and once close enough to an autogenerated tree for example, if half the tree is displayed on the centre monitor and half on a side monitor the flickering/flashing only occurs in the side monitor
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I had the same issue with a 4070 super. Also I noticed that the framerate was low and dlss did not have much effect. I got somewhere around 30 fps often going to 20.
I have now changed to nvidea surround and it makes all the difference. Fps are at 80 with most settings on ultra. Textures are stable also the weird artifacts I had at the edge of my middle monitor are gone.
Oh and if you are going to use surround check out DisplayMagician because switching display modes in the nvidea control pannel is a pain.
Same issue. Using a 3080 card. Trees flicker on side screens and grass in center screen has a constant bald spot that moves with the camera.
I see all these posts about flashing scenery, but I don’t see any replies from Microsoft suggesting a solution to this problem. Am I missing something here. Also, latest patch (Dec 11th) does not address this problem. Scenery continues to flash.
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I have the same issue, flashing trees or water on multiple screens
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yes
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Same.. definite bug. RTX 4090
Solved?
I posted same problem earlier, but since today no flickering on the 2 sidesceens anymore, trees and grass solid. All running fine, especially in career mode, were is was terrible.
Hope it stays like this…!!!
Same issue. I use 3 27" 1080P 75Hz monitors and the flickering is only on the additional displays, primary display is fine.
MSFS 1.2.8.0 (default “high” settings, TAA)
AMD 9800x3d
AMD 7900XT (24.12.1)
64GB DDR5 6000
W11 23H2
Well, sorry to say, but the problem is back. The one thing i noticed, when all went smooth, the NVIDIA overlay was not active. I did Uninstall the NVIADIA app, but all flickering on the side screens is back…
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• Same issue, two extra monitors, left and right. Grass and trees flicker
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• nvidia 4080 super
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Same Issue here on triple 4K screens with a 4090. Do You guys also have problems with fps on the side monitors?
Even my main monitor show like 100 fps the sides are stuttering like hell. Maybe 10 fps. Makes one really disy.
Hey Peps,
maybe i have the solution for you all!
Go and download DLSS Swapper from Github and install the latest DLSS-Version for your Sim. From now on you can use Framegen and DX12 without Flickering.
For me it works
Same here only the side monitors flickering