Flying Fries Quasar – The World has just become too small

I’m loving this comment. I’m on the fence about buying it, and have been keeping an eye on these comments and Kenobi’s YouTube videos, but this has me laughing and leaning towards the purchase button.

Take off, point in a random direction, hit the afterburner for a bit, turn it off, fly like a lawn dart, and let’s see where we end up.

Sounds like a good way to explore some parts of the world I would probably never think to fly or check out in this sim.

I tried the Darkstar in 2020, pretty sure I took off from Nevada too for parity sake. Wasn’t sure what I was doing. Decided to finally come down and land the thing, and somehow I ended up in Tajikistan. Never would I have ever thought to fly in or out of there. Was still cool though.

1 Like

I would say it’s well worth the 25 or so USD. Loads of great details and overall a very unique and “real” plane despite being fictional. I love flying into space and coming back down to land at specific airports. It’s taking practice but I’m getting the hang of it.

4 Likes

Yep, the reversing of the ailerons has to do with the automated trim indeed.. i’d almost call it a feature, but in testing we had difficulty at high speed high altitude to make the ailerons behave normal, the custom coding fixed it for the most part, but this reversing ailerons sometimes came up in testing, but if it happened, always at altitude. I usually fly with the autoailerontrim off and just fly the quasar with very light inputs on the stick when flying high and fast. (also have a 35% lower sensitivity on both axis from centre, for more smooth control in most aircraft )

@Pugnae i’ve actually explored the southwest coast of Africa, flying at 1034 knots, between 400 and 3600 feet mostly, and i loved that. Sometimes i’ve noticed that the turbulence set to realistic, when weather is misbehaving makes the quasar shake so much, that yer ackin to get upto a higher altitude (or just turn the turbulence effect from the sim a bit lower.) Actually did this in about 1.5 hrs…with 5 landings… oh, and at a certain altitude, littenavmap can’t find you anymore, lol

It’s actually funny, that trip over southwest afrika, was actually the first time i got to enjoy all the work that Lord Frites put in it, before that, i had basic instruments and a flightmodel to work on to get this thing to behave the way Lord Frites made the model look with the emphasis on:
Superfast, stall at 200 knots, 330.000lbs, no flaps, no reversers, good luck… to which i later added “aerodynamic behaviour: Brick” I tried to mimic the surfaces of the 3d model for the most part, just throw enough speed at it and it’ll fly, was kind of the idea, in the end it worked, with a few cheats to actually be able to control it….. but controlling an object that’s moving through the simulated air around our simulated digital twin at more than breakneck speeds, does warrant a careful captain that is aware of what speed really means… and what one can and cannot do at those speeds and altitudes. Fly her slow first to get the hang of how she behaves, as “she heavy!”.. so when cornering between 300 and 800, be aware of your airspeed dropping…. when in doubt, full out…. (so map yer afterburner button, juuuuuust in case…)

Anyways, i’m biased, and i’ve done some stabilising on that fence yer sitting on, Pugnae, it was starting to sway all over the place :wink:

Have a good flight, Captains!

Woof ~ Woof & Salute!

This is the guy i kinda trolled when working on the flightmodel.. flew in formation with him for a while, knowing full well he’d probably see a bonanza.. then full afterburner to out infront of him, then, up up and away into the stratosphere…

1 Like

Keeping the thread going so others get intrigued - I use the Quasar as my VFR Route Finder. At 1200 knots I can cover a lot of ground and find neat places to fly GA and Helos.

And being a geography nerd this aircraft is a blast just learning the world. Another great Flying Fries addition to MSFS.

3 Likes

Hahaha, i’m doing the exact same thing, skimming over land at high speed, then seeing stuff on the ground that i was unaware of and wondering what it’d be like in one of the low speed aircraft to roam around! So quickly dabble down the icao of the nearest airport and continue. Good to see i’m not the only one who’s like “Hey! i’d like to see that area up close and personal” and see a new challenge for yourself arising. I also guess there’s some drone people out there, who just use the drone to fly over stuff, whereas it’ll be way more entertaining to begin with, in this nutty little airplane we’ve created.

Whilst making the flightmodel from the start, i only flew from one airport and one airport alone…so i only knew that closed enviroment to fly around in to tweak the model… then again, when i finally had somewhat of a working model to play with, i started to do trips from the Dallas area towards the west, only dropping down and finding out i was already out above Denver in a matter of what, 10 mins.. that to me was mindboggling, as… yes!!, i was waayy behind the aircraft to start with. When i shot up into the upper atmospheres, i started using some of my geological knowledge to pinpoint certain States (yes, testflying i do in the USA, usually) and got more and more accurate in my landing schemes, whilst ofcourse, finding more flaws i had to try and fix… there was quite a list to start with and still not everything is fixed, plainly because of the walls of the sim we ran into, but slowly we are peeking over those walls with other solutions to fit the bill, and also by the feedback of more and more users that help out alot, A very big Thank You to each and everyone of them!!

The actual funny thing is, that whilst testing the variations in flightmodel, i was soley fixed on the airframe and what it was doing at what time of the flight, angles, airspeeds, altitudes… so when my work was as good as done, apart from the tweaking i do regularly in trying to get things even better for you guys and gals out there, i got a sort of rundown by Lord Frites himself into the actual features that he had already implemented in the Quasar.. and interestingly enough, that started me actually enjoying this aircraft to it’s fullest, but also more exploring our digital twin that has brought us here to this very forum!

One of the walls i think is still present, is the speed… the sim says it’s flying at mach 7.8 max.. but sometimes it takes a VERY long time with speedbrakes on to actually slow down from the Mach 7.8… so i’m kinda thinking/hoping we are actually going way beyond that… but then again, we might not… The thing is, whilst working on the flightmodel and finally having something that would actually go at speed and flight straight, i opened up the throttles and Flow pro (my only reliable instrument at the time of first flightmodeling this thing) told me i was going 20.000 knots at 80.000 feet… which would be anywhere around mach34, the google ai tells me.. at “standard altitude”.. well, i’m not a wizz… but an answer that high, compared to the 7.8, might mean that the 7.8 is actually the wrong airspeed we are tapping into, so, that calls for some more investigating…or that juist might have been because i had the “wings” (the actual fuselage) modeled too thin, as it would nose up too violently when gently pulling the stick back… oh well, we’ll find out in a bit of more flying, i guess…

Anyways, loving the reviews and livestreams so far, as it’s been quite hard to remain silent to friends and family about this project ever since i layd my hands on it and loved it to bits once i finally got some good flightmodeling done to fit the specs: 200knot stall, heavy, noflaps,no reversers, high speed and good luck..

This screenshot had been sitting on my desktop since it was finally flying somewhat believable for how she looked:


Hope you like it.

Woof ~ Woof & Salute!
Steiny

3 Likes

This is quickly becoming one of my favorite “planes” in the game. I’ve gotten the hang of flying it more like a jet around 400 knots below 30,000 ft. When I get to 70,000 and above (especially above 300,000 ft) I mostly use trim to control altitude once I’m at Mach 3 and above. I’ve flown between islands in Oceania that I’d never have the patience for on slower planes, especially since I almost exclusively fly piston and turboprop instead of airliners. I flew from Miami, Florida to Seattle, Washington in less than an hour, and I wasn’t in a rush with takeoff/landing either.

2 Likes

Elevator trim is the best way (and only way above mach3) to handle the Quasar in various flight phase, even when doing a Grand Canyon run! I would encourage people to keybind Elevator Trim up and down to buttons on your device.

My record so far is Paris - Chicago in less than 60 minutes but because of the large canopy I also enjoy slow flights (450knts), pretty much like a jet but with KARA’s company. Some of her lines are triggered flying over special places :shushing_face:

Btw, how many Easter eggs have you found.

2 Likes

I don’t think I’ve found any yet, apart from the little dedication in the landing gear bay. I need to fly at lower altitudes more often!

Had yerself a drink or fries yet then? There are Many things to find in the cockpit alone m8! After all, this is a Flying Fries Special!

Glad you are enjoying the Quasar!

My 2600 nm flight in 2 hours. Finally taming this Beast. https://www.facebook.com/groups/608473926761307/posts/1982270396048313/

Have really been enjoying the Quasar over the holidays. It’s a lot of fun to fly, and I “get” the approach and landing now. I do wish there were a way to slow it down on the runway more aggressively after it touches down, but this was a fun one to learn. I don’t even need the afterburners to get to Mach 7.8 anymore.

Great job to @LordFrites for developing and @davidkenobi and others for reviewing. Want to make sure I understand this correctly - that Mach 7.8 is a MSFS2024 limit and not an aircraft limit? If so, can either of you or someone with more influence and connections with official MSFS development, please advocate to allow higher speeds at higher altitudes. I totally get limiting to Mach 7.8 under 100k or even 150k feet. However, we should be able to go at least Mach 10 above the 100-150k feet, and preferably up to low earth orbit of ~Mach 23 at least above the Karman line but will take what we can get. Quasar is a great aircraft. Would be awesome to have some relief of the Mach 7.8 limit at higher altitudes to exceed Mach 10+.

2 Likes

Its sounds like a nice thing to fly. But whats the point of giving it the ground brakes of a cessna ?

Such thing should open up option to go super fast from place to place and land in remote places. Now most remote places do not have the NASA space shuttle runway length…

Agreed. I have gotten “better” at flying, but it is still limited by runway length during landing. I totally get that the approach and touchdown needs some finesse/experience but would highly welcome an extra spoilers or stronger speed break once touchdown is made - that wouldn’t alter the flying dynamics at all. I’m able to regularly land this at 767/787 runway lengths, essentially wherever widebody jets fly, but it is hit or miss when going shorter.

Also, I heard that the Mach 7.8 limit was an MSFS2024 limit, and not a Quasar limit, and was hoping someone would more influence than me could either get removing the Mach 7.8 limit on the official wishlist or attention of someone who can do something to remove the Mach 7.8 limit, at least at higher altitudes. I totally get that speed needs to be limited at lower altitudes due to streaming bandwidth, but this should be able to essentially mimic low earth orbit at higher altitudes if the MSFS2024 speed limits were removed. I take the Quasar up to ISS levels, and it looks like it is barely crawling at Mach 7.8 when looking below.

Apparently, there are ways to overcome the Mach 7.8 limitation and exceed Mach 10. We are studying this. However, we know that whenever we adjust a setting to achieve a particular goal, it affects something else. Therefore, we need to ensure that the entire flight envelope remains consistent.

Regarding the brakes, they are already quite strong. You only need a runway of around 6,000 feet to land. This is the same as many airliners.

But if we add much more power, to go beyond Mach 10, what will happen at idle? Will we get even more thrust than today? (each engine produces 10k pounds of thrust at idle) So people would be even more traumatised by landings? :wink:

We need to make sure this is all done right, but I definitely want to fly faster than the Darkstar!

5 Likes

Thanks for the responses. I thought that Mach 7.8 was an MSFS 2024 limitation. It seems that way when flying once I achieve Mach 7.8, even turning on afterburners after previously achieve Mach 7.8 without them, it still limits to Mach 7.8, and whether ascending or descending, the total aircraft speed maxes out at Mach 7.8 and groundspeed is reduced depending on the vertical speed, regardless if it is up or down, so the Mach 7.8 is very peculiar, seemingly a MSFS 2024 sim limit, similar to the previous 275k ceiling in MSFS 2020.

Is there any value in the model file we can tweak to have normal ground brakes ?

Could the airbrake go fully vertical on landing to add a bit more drag?

Valid point. Maybe to be considered for next update!

2 Likes

My Quasar is a bit faster (Mach 17,3):

However, I can’t publish these physics because they are based on at least five other aircraft. I actually use them for every aircraft now and just adapt them.

@LordFrites: I could send you these physics so you could take a look at why they are faster, but I must say that I only use them for free flights.

p.s. my record at moment is 964 G ! :laughing:

Best regards, ItsmeAerio. :wink:

2 Likes

Hi there, and well done!

I’ve received your mail, yesterday (I think). I still didn’t take a look at the flight model you sent. It’s of course really interesting and I’ll have to get through it to find out what I really want. Of course, Mach 17 is really interesting, but maybe not at such low altitude. I don’t want the Quasar to behave like the “drone cam” either and become “limitless” :slight_smile:

But I’ll definitely take a look, within a week or two… I have to finish some work on the Gabriel first !

Thanks again, your work will be very useful and we’ll probably stay in touch :wink: