Freesync Monitor tuning advice please

I will give it a try, and report back to you if I can get it working, thanks so much for your help and I’ve probably learned more from your advice!, just think I need to get my head around all the bits and pieces of learning this graphics to monitor lark and I’ll be able to sort it out, I’m getting there slowly but surely :wink:

Hi @AntonKring ,

I see we both have the pretty much the same system.
I too have a 5900X paired with a 6800XT.

Now see, I have the following problem witch I hope you can help me with.

I am using this setup since the beginning MSFS came out on just 1 monitor. (LG 38GN850-B)
Its an ultrawide display with this resolution. (3840x1600)

Its a real joy to play on this screen. I have no stutters no screen tearing whatsoever.

Now two days ago I expanded my simrig with an extra monitor to display simbrief, neofly, discord and what not.
I was always afraid to utilize two screens for flight simulator for the sole reason it may impact performance. But I must say, I haven’t noticed severe performance drops.
The experience is still smooth.

BUT, since I am using this second screen I am experiencing screen tearing. Everytime I move my camera.
I tried several things to solve this:

Monitor refresh rate both screens to 60hz
Within Adranaline(amd gpu driver) fps cap to 30.
Vsync in game on and back off again.

I am with my hands in my hair with this issue.
As I don’t know where to look next.

I hope to find a solution this way.
Any help is much appreciated.

Thanks.

Mark

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I’m not certain that VRR works correctly with two monitors attached; I’ve also sometimes seen tearing on the main screen while I have a second screen attached for non-MSFS app usage during flight. This is with 7900 XTX; main screen at 144 Hz with VRR enabled (unless it’s somehow gotten disabled where I can’t find it) and secondary screen at 60 Hz with no VRR support. Both DisplayPort. Never notice any problems when I leave the secondary screen off, but I haven’t debugged it thoroughly…

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I have a single screen with VRR enabled, capped at 60 fps on the driver software using FRTC and not Radeon Chill.

The simulator graphics settings are at default values. Stuttering has become less of an issue lately. Asobo engineers have been successfully engineering stuttering out of the simulator, and it also seems that AMD developers did some major improvements to their drivers.

My monitor brightness flickers when the frame rate drops below 48 fps. This is because that value exceeds the minimum refresh rate for the monitor, so instead of slowing down from 48 to 47 Hz, it speeds up to 94 Hz instead, and holds each frame for two refresh cycles. This causes some monitors to change brightness level visibly. So if I expect dips below that value, I cap to 45 fps or below using Radeon Chill.

Now since you’re running capped at 30 fps, I recommend you disable VRR, disable the frame rate cap on Adrenalin, enable v-sync on the simulator, set it to 50% of the monitor refresh rate, and ensure that Windows is set to 60 Hz on all displays. That should give you a silky smooth constant 30 fps with no hiccups.

Thanks for your reply AntonKing.

In the meanwhile I have messed around with settings.
Now I have my frames capped within the driver to 60fps.

In windows I have set the refresh rate of my main monitor to 120hz and my second screen to 60hz.

I also utilized enhanced sync in the driver. (Adrenalin).

My findings are a fluid image across multiple flights I have done. But sometimes, just sometimes, I see this tearing for a moment.