How do you prevent the default airliner traffic from conflicting with the FSLTL airliner traffic?
what do you mean conflicting? taxiing on the ground? fsltl is mostly for airliner traffic right? You wont see gamod models on airports where FSLTL models are injected. In the air, I dont really know, but FSLTL has a navdata API which allows their models to fly SID/STAR routes that are in other altitude/airspaces than the gamod models are flying in. I have never seen any conflict between them both. Actually, I dont really care, as long as I have airliner traffic in big airports, and ga traffic in small airfields. Can hear both of them communicating with atc and can see them in littlenavmap lol. only downside is default traffic is not detected by msfs tcas system, you will see fsltl traffix in tcas, but not default traffic. If you can live with default atc and the buggy taxi system from msfs which has a lot of bugs still, this works great. when flying airliners I use only beyondatc for traffic…would love to see vfr traffic added soon. they are working on it.
Do you mean all white Asobo airliners without liveries?
There is this bug, where GAmod aircraft stays parking and not moving. That is caused by MSFS bug but only affect with VFR flights. So i made temp bug fix version of flightplans, where all the flights are IFR. So with this temp version, you are having moving airplanes in every airport: https://drive.google.com/file/d/1OCnvDUMBaWeLY8uO1ipMrZkau5pYS-42/view?usp=sharing
just place GAmod2024-TrafficBugFix to community and remove GAmod2024-Traffic to somewhere safe. Do not delete, because that bug can be fixed.