And as we have pointed out many times, this is how it should be. When testing a component, be it pc or something else, you want to reduce the load on everything else possible to allow the component being tested to perform at its absolute maximum. Placing constraints that reduce the possible performance of the tested component leads to misleading results.
And this is the last I’ll say on this topic in this thread. We have pointed to multiple references showing concrete evidence of why testing a CPU in 4k games is useless. I don’t think you pointed to any sources to back up your claims. I don’t even recall you explaining your reasoning on how the CPU overcomes a GPU bottleneck at 4k, and it’s clear to me that we aren’t going to change your mind.
About the only thing I’ll agree with you on is more testing from regular users is always good. Based on reviews of the 7950x3d when ran effectively as a 7800x3d, and the history of the 5800x3d’s domination in the sim, I wager the user feedback will largely verify the benchmark results we’ve seen from the tech review sites.
I’ll still be watching the thread and will respond to questions/posts related to the original topic of which components to consider. I still think I’ll be getting the 7800x3d, even if it’s not the absolute best for the sim simply due to the higher costs of other CPU’s for what would be marginal improvements at best. But don’t expect further comments from me on the tangent of testing methodologies that give misleading results.