That’s interesting, is it in VR as well or just 2d? I had been running mine at the same but maybe will reduce now if it isn’t helping performance.
VR and 4K, but mostly the former.
Before SU5, I had stable 3 OC: 4.9, 5.0 and 5.1Ghz. At that time I had a good difference in fps using the higher one., Now with SU5 as I said, no difference, unless I push too much some settings, and changing LOD to more than 300 in the usercfg.opt file made the CPU been again the limiting factor, but not that much (I keep my 200 for now). So I understand with both LOD at 400 you can have CPU limiting the sim. Saying that, I also use now temporary (until devs fix pop-in) a 4,5GB ramdisk created when Windows start, dedicated to the rolling cache, and don’t have any more CPU peak when turning my head in VR, and pop-in is nearly instant, instead of during several frames. That could also explain why my CPU speed don’t matter anymore I guess…
Edit answering to @DesignerClock63
I tried a little experiment and OC’d my 9700k to 5.1Ghz, no problems with MSFS but if I push it to 5.2 MSFS just crashed the comp halfway through loading, so I backed off to 5.1 again and all is stable.
“Is it really worth having an overclocked CPU?”
In 2021 with modern CPU’s and the way they handle ramping up with speed?
No actually not really.
Overclocking has never really been easier or safer.
But at the same time there is really so much less need for it.
If you want to overclock simply for the fun of it and then stress test, bench test etc then sure, knock yourself out but in truth both Intel and AMD will work just fine with varying workloads.
I would say probably not, too. Depending on what you have, though.
With my i5 2500k I ran it well overclocked all time, with zero problems and a marked improvement in performance over standard speed with flight sims and other resource hungry progs. It was the cpu I started my VR adventure with, and did a fine job alongside my RTX2060/6.
I then bought an i5 4690k and found it to be a very hot runner - normal, apparently, so I left the overclocking to the standard Intel turbo function - and it was fine. So acceptable in fact, that when I upgraded that last year for this sim and to finally run DCS World without issues in VR, I didn’t bother overclocking my new i5 9600k at all. It runs at 4.3GHz (not the advertised 4.6GHz in ‘turbo’ mode, for some reason) and does a great job alongisde my RTX 2080Ti.
I see no need of upgrading again in the next couple of years.
Cool. I will go back to LOD 200 in SU6 if the visuals a restored and will check then the behaviour.