The problem with thunderstorms is that it’s hard to predict where they will occure and they can only last for a couple of minutes and they can suddenly appear. I think they need to have like a trigger in the sim like if the meteoblue predicts or METAR reports thunderstorms and inject it in the sim the simulator needs decide if it should simulate a thunderstorm in dynamic and varied way. This should be randomly because as i said they are hard to predict. Sometimes we get a predicted thunderstorm sometimes we don’t as it is IRL. Everybody that uses the live weather in MP needs to see the thunderstorm at the same time though. They should not inject the meteoblue reported clouds when the thunderstorm is happening. The sim needs to create a thunderstorm by itself and the injected weather that was before the thunderstorm should transission smoothly to the thunderstorm. That could even make the turbulence around thunderstorms more realistic with the pressure impacting the air-movement. That would make it more realistic to see the build up of the thunderstorm aswell. The thunderstorms has different stages and that could make us avoid them too if we want to.
Edit: If METAR reports thunderstorms it should always simulate a thunderstorm because it actually has been a thunderstorm there recently or maybe it could always just use the METARS that reports thunderstorms to tell the sim to simulate them. Meteoblue is only prediction of thunderstorms thats why we get them everywhere they are predicted and lasts as long as there is a prediction of it. they will not occure on all those predicted places IRL.
I would be happy if they could simulate buildup of a thunderstorm in a realistic way. Maybe that’s to much to ask for but i think those things they need to focus on to give us an immersive experience.