MSFS 2024 Is Still A Disaster After SU2, It Might Never Get Fixed

I agree it needs to be fixed, but you’re using a Straw Man argument:

“Some people are OK with the progress being made on bug fixes, therefore everyone is OK with the VRAM problem not being fixed.”

It’s simply not a valid argument, and is an exaggeration of the truth.

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You miss the point completely.

There should be ZERO effort being expended on other issues until the core of the simulator is fixed. Why? Well how do you even know something needs to be fixed if the foundation upon which it is built is flawed?

As it stands, MSFS has the potential to become beholden to massive technical debt and there will be a never-ending circus of “fixing” things as more and more things get added and updated if it is not addressed. You’ll call that SU13, and we’ll have suffered frustration for months in the meantime.

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I agree that for a large number of users, including me who also only uses free flight and third party addons, the sim is far and away the best flight simulation platform I have experienced insofar as graphics and performance are concerned. And I am grateful for that.

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People complaining about VRAM issues just simply need to reduce their graphics settings until it gets fixed. I have a 4070 ti super which has 16gb and since I reduced texture resolution down to high i havent had any VRAM spillage. Most of my settings are on high/ ultra and playing @1440p and im flying the fenix into inibuilds airports

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Excellent post.
Regardless of many “be patient” and “it works great for me” posts, the VAST majority of posts on this forum are complaints that, after more than a half year, 2024 is not as stable or bug-free as 2020 and one of the most advertised/hyped features (career mode) is very unusable. As you said, after the early problems with 2020 shouldn’t 2024 have been more stable/less bugs/more tested before release??

I worked retail for my whole life with a customer service oriented small business. Selling something that is not “as advertised” or not ready to use out of the box is a no-no, whether it be hardware or softweare. It should not be accepted as “be patient”. Did MS say “we’re patient if you don’t want to pay for it yet”? It should be advertised as “not ready, try it if you like…”. Honesty goes a long way.

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You know you are absolutely correct that this is still a mess even though you only hit the surface. Unfortunately, there will always be many out there that will defend MSFS2024 because it works for them. I am bummed out by the fact that they used MSFS2020 stability and my trust in it to build the excitement to buy MS2024. Not just career mode but like wake turbulence, graphics, cloud based, third party software will be able to function, the market place, and the list continues. The trailer they put out had me excited for this which I shelled out money for the aviators edition. People will say MSFS2020 started out rocky with bugs which is true but future updates didn’t break things either. After this SU2 update I’m starting to read that many 3rd party software companies can’t bring their content to MSFS2024 since SU2 was released. I truly tried 2024 received every license in the career mode and it was very frustrating to the point I loss lots of money as crashes would always happen after one successful mission as my brakes would conveniently not work upon landing the 2nd mission. Then maintenance fees made no sense, I lost more money buying a bigger plane for cargo to only have zero missions for it. Floating planes at every airport, ground crew and traffic would go through my plane, the voice and name never matched the sex of the copilot, and as I can continue but not trying to make this into a book. Then the ATC and AI traffic is worst then FS2020. I bought and still buy 3rd party software for 2020 because I just don’t see it getting better anytime soon. When all of my favorite planes (not in experimental mode) and scenery can be moved automatically to the new market place then I will return to it but right now reading a lot of articles not forums that the sim seems to be regressing. To me they didn’t need to announce this sim and play on our emotional health from MSFS2020 to get us to buy MSFS2024 in droves. MSFS2020 has never been this smooth and I truly enjoy it and will continue to until they start making strides with MSFS2024. Honestly I expect the launch to be a little rocky but this has been absolutely terrible and all predictions of the games features was not even remotely close to what was put out. I have lost faith and trust in MSFS2024 and yes maybe Microsoft pushed Asobo into this launch but I was not in the room nor will I claim to know that. All I know is 2024 was a total let down and I just keep reading that Asobo will take their time on updates to avoid what SU2 just did. I don’t know what that means or how long this will take but I’m not holding my breath for any major strides.

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Absolutely. Asobo is clearly unable to create proper missions, not sure if it is lack of skills, motivation, ideas, resources, but I see zero hope that they’ll ever fix the bugs and remove those cringey characters and dialogs.

And again, do not mix up career mode and missions. Asobo chose to lock missions in the career mode, but they are still completely different things. Missions can give you that “reason to fly”, while career aspects are truly just gamifying and obstacles to enjoy missions.

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You miss the point that I agree with you.

Also, that your blanket statement saying that anyone who is OK with bug fixes accepts that the VRAM problem is OK is a falsehood.

It’s one thing to speak for everyone. Using a Straw Man argument to validate your claim that you speak for everyone on this matter is another.

I’m done here. You may have the last word.

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I don’t believe this is accurate. There were steady streams of compatibility fixes that third party devs released to account for core sim-level changes (sometimes bugs…) that came with SU’s.

The gaming industry is hanging on by a thread. I have a good friend that was laid off by Sony, months ago working on “The Show”. Perhaps these new releases, like fs2024, are filled with bugs to keep themselves employed for as long as it takes. It’s hard to believe that ,since the 80’s when first developed, that MS still can’t get the basics correct.

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https://forums.flightsimulator.com/t/su2-beta-general-feedback/713060/3198?u=sbsx9

I don’t know what planet you grew up on but no pc game comes out of the starting blocks perfect never needing fixes. So we have to appreciate what we have at first and also participate (or not) in improving a program as it matures.

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Well said, sir!

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They’re released with bugs because if they don’t hit publisher deadlines, people get fired. For the past 20 years, this meant QC budgets are minimal since it’ll just get fixed later.

This has nothing to do with keeping themselves employed, that’s absurd.

This trend is because publishers and investors want to see profits now rather than later. It’s as simple as that.

I usually fly in free flight mode and I still am faced with several issues. I’ve had the sim randomly crash, especially after long flights. I hate doing a 8 hour flight only to have the Sim crash on approach. The Beech King Air 350i doesn’t show airspeed on the PFD. I still am having trouble with the PC-6 even though it is better. I still believe that ATC is using recreational pharmaceuticals. I still have fun with msfs 2024 and it is better than when it dropped but it has a ways to go.

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I don’t think so. MSFS has been in development for decades and will be for years to come. They have no reason to release a title full of bugs just to keep themselves employed.

Shortly after the sim was released I asked if people would be happy if the sim was pulled. A few users said they would be.

The problem as I have seen it is threads with titles like this one which fire up more doom and gloom and chronic complaining. And false speculation.

For many of us 2024 is not a disaster and we believe it will be fixed…but most likely never perfect.

Personally, I do appreciate the constructive discussion and criticism posts in this thread. But the topic title rubs me the wrong way because in my opinion it’s false.

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You’re missing the point but if you like to take snippets from what I said then cool. The main point was SU updates did turn 3rd party developers backwards and bow out of continuing to develop for FS20 but it’s unfortunately happening in FS24.

Did not turn, you mean?

You’ll admit there is a bit of a difference between perfection and the state MSFS2024 is in, won’t you?

Of course most games come out with some bugs and in need of some fixes over time. And that’s alright.
Then some games come out crippled by bugs, unfinished and broken. Those games, when not released in early access, rightfully get bad reviews and are heavily criticized until they (hopefully) get fixed.
There are many such examples in recent times, most notoriously Cyberpunk and No Man Sky.

MSFS2024 was not released in early access, so no, I do not HAVE to appreciate what I have and participate in improving the program as it matures, and I have the right to demand a finished game with the features that were promised. As well as I have the right, like many others here, to be upset about the lack of progress made in half a year, and about the amount of apparently easy to fix (I am not a developer) bugs which are still in the game.

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