It’s 2 minutes 40 seconds for me from double clicking the icon to main menu. That’s on a m2 Samsung evo 1tb
The shown example is for Steam.
If You bought it in the windows-store, create a FS-Start.bat with the following contents:
cmd.exe /C start shell:AppsFolder\Microsoft.FlightSimulator_8wekyb3d8bbwe!App -FastLaunch
Tried that earlier and the results were about 10 sec shaved off the complete startup time.
Guess I will just sit tight and see how everything pans out after the next couple of updates.
Thanks for the info !
I think you may find useful the complete loading times on an ex-good but now outdated PC (I7-4790K oc @4.6Ghz, 16GB DDR3 Ram, SSD, GTX 1070 8GB)
- 35 seconds for window to appear and intro to start
- 1m25s from “press play” to the appearance of menu
- 1m32s from “ready to fly” to the complete launch of sim in a previously never visited photogrammetric area (here: Orlando in the US, with a departure set on the POI in flight) with live weather and live traffic. Everything set to ULTRA, maximum traffic density (cars and boats), 1080p, RENDER to 100, 38-40Fps
At least for me, I feel lucky it’s this good! In X-Plane 11 with my home-made orthos with XEurope autogen and couples of addons though definitely not as much as a lot of hardcore simmers, it would often take me at least 15 to 20 unbearable minutes just to launch the sim and get in the plane…
I hope it gets better for you. I think loading times like these on an outdated PC should help you sort out what you should get/expect with more modern ones.
Don’t hesitate to ask me if you want me to check certain things on my PC/ Windows/tips and tricks I may use that could potentially help you out with yours
Only quoted you to make sure that facts are not accidentally overseen by certain x-planers.
It is the time it takes, ~ 25 sec, from launching the sim to the window appearance that bothers me the most as there is no activity during this time and keeps me thinking if the Sim is really launching! And sure, the “Press any key to continue” don’t make much sense.
Regarding the loading from asobo to the main menu, I’m cool with it as it is just a matter of the sim optimization which IMO will be addressed in the upcoming updates.
Happy landing!
i9 9900K - 64 GB RAM - 1TB SSD NVMe
I agree. I can live with the total startup time, however, the sim needs a “Loading” screen of some sort.
1/2 minute looking at my normal desktop screen after starting MSFS makes one believe nothing is happening, maybe the program is not loading, maybe I didn’t click right… just throw an Immediate “MSFS is Loading, Just a moment please” screen notification to let us know that it is actually loading. I can tell by looking at my drive light but on some systems that activity is not always visible.
In my case, on a fresh MSFS 2020 installation onto a Ryzen 9-4900HS CPU / NVMe PCIe-4 SSD / Nvidia RTX 2060, with no add-ons-ins and an empty community folder and ‘-fastlaunch’, it still takes 30 seconds after the initial double click for MSFS to start loading.
The “Microsoft Flight Simulator” process does not show up in Task Manager’s Processes list for this 30 second delay. CPU and ram-loading activity is flat. After the delay, the MFS process finally starts and the sim loads normally. From there, it’s 60 seconds (without updates) to the main screen.
Other posters have suggested this is an actual problem. They suggested that it has something to do with loading files in the ‘community folder.’ However, that does not seem to be the problem. Mine is a fresh install with out any addons-ins and an empty community folder. Something’s still delaying the program’s start. Any ideas?
With good hardware, and withOut that 30 second delay MSFS 2020 loads right up. BTW, with this Asus Zephryus 14 laptop hardware running at 1080p while driving a 43" 4K display, MSFS 2020 runs like silk.
I’ve already explained why I think it’s so long to launch: it’s the hangar, a feature that is pretty but essentially useless. But because it allows to inspect your airplane from all angles in a proper hangar, the lobby has to load pretty much the entire simulation to show the airplane in 3D. Without the hangar, the lobby could launch as fast as a web browser (because it seemingly includes one) if properly optimized, aka only a few seconds and would eat up far less than the initial 1 Gb of the current lobby. If there was an option to replace the 3D hangar by a screenshot, it would be very welcome.
However, I don’t know why there is an initial 30 sec delay. Still, I’ve noticed faster loading times in general.
Me too. It’s just 30 seconds of dead air. Nothing’s doing nothing. No CPU or ram loading activity at all . . . However Windows Task Manager may not even register my 4+GHz, 8 core/16 thread CPU processing those couple of suspicious millisecond spikes of wifi activity that occur during that 30 second loading lull. I just submitted this observation to Zendesk but they may not want to say
Still though, it’s had to complain too much. Once MS lets my machine hook up, it’s 60 seconds to the main screen.
The whole starting procedure still looks amateurish with flickerings, inactivity, hickups, broken sounds etc. Back to the drawing board!
I would love to see something like XP11’s menus. Snappy and functional.
Long enough to do a flight surface and structural integrity ‘walkround’ test of a Cessna 172
All of a sudden FS2020 is taking a long time to load. I have no addons and nothing in my community folder. Any ideas? Yesterday it took over 4 minutes to load which is about double its normal load times.
Thanks in advance.
I had the feeling, too. Especially the loading time from main menu into the flight. But I did not have comparison values from before the update.
Yes I have noticed this too, takes forever…and thats even more magnified when you are trying to sort out AI Traffic problems, having to keep resterting the sim. I can even take a shower and its only just got to the main menu when I have finished! I also notice that despite selecting no music, I still get music on the first screen and then brief music splash pushing thru towards the end of the loading screen…is this just poor programming?
For me, load speed also ‘seems’ tied to your in-game graphic settings and graphic card settings.
So I’m finding if I want to use vsync or radeon chill or have it set to 30 fps or lower etc…it’s slow. If I have everything set for speed it’s ‘faster’. It still lags at the same spots but does load faster.
If there is any bottlenecking in the entire process as if you were in-game, it seems wicked slow.
I still do not understand what in the world is going on with “GRAPHICS” when starting MSFS.
After it loads… which takes forever, the GPU is running at 95%-98% , Disk Usage at 0% - 1%, CPU at 19% and Memory at 24% usage. What in the world are they doing with my graphics card…
They have no clue where I will fly or with what aircraft… So what is really going on… I can let it sit here for 20 minutes and the program just taxes my card to the limit…for what…Nothing is changing on the monitor and they have no idea what I shall do next… Makes no sense to me to tax a card like that when no changes to the monitor is occurring.
For some reason there’s no FPS limiter in the menus, so the GPU is trying to render 300+ FPS.
You can solve this by enabling VSync.
Awful coding is the answer. This game is a bugfest.