Night lighting issues still present - The community solutions

Light bulbs and generally points of light look fuzzy and huge. There is no sense of depth and distance. They also aren’t crisp and piercing, with a small halo around them as they were in the early builds. The draw distance still isn’t as it was, but it is much better in the latest patch. Also there is no randomness and light trails look extremely artificial, with the early builds there was a lot of randomness and it looked much more organic. Also if you look at the distant beach on the upper right part of the screenshot, there are almost no lights visible. On the plus side of things, now buildings look better at night in general.


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