There still 3 major issues with night-lighting currently:
1.) Night lighting will disappear in higher altitudes and greater distance. Very ugly sepia map will stay.
2.) Terrain and sky in fullmoon-nights is much to bright. Only workaround is set a date to new moon.
3.) The sunset will not complete. Sun is still shining on horizon even after midnight. (This problem was also happen in FSX and P3D eras. But here you had to edit a bipmap for sky and I was able to solve itself)
its a terrible shame. i have just completely stopped flying at night even though i love to do so. the sim is just too bright. the ground glows, the lights are huge and the sun never sets. it seems like Asobo think that this is the fixed solution. with 770 votes, why cant we get this made a top priority.
i mean just spawn anywhere in the middle east at night and just look at the terrain. the issues are self explanatory
Guys I think we need to really get this going again because I have a feeling this is not getting fixed. How anyone in the team can think that night flying looks like that is beyond me but anyway… it is much better than before but seriously glowing terrain in certain areas, bright sky and no setting sun I just dont get how its even present in the first place.
Athens by night… Al sorts of the same orbs with different colours. It’s way to much. A streetlight at this height isn’t seen as a bulb or orbor something like that. Because otherwise there would be a lot more. But there is hardly any difference in seize. But i do think this is never an easy fix or there must be night programmatry
night lighting needs a major major overhaul.. can we please have this recognized and addressed as a priority. i love flying at night but its just a cartoon to look at .. please have this moved up in priority. were at almost 800 votes and its never even acknowledged as an issue. just look at the some of the screenshots here. or just simply spawn anywhere in the middle east at night and see if it looks realistic. the lights are massive. the sim is too bright. night flying should be super dark and with lights looking small from the distance. the bulbs at night look like massive hot air baloons.
just take a look at x plane at night and copy them. only issue in XP is the popping in and out of lights which seems to be a LOD issue. hopefully fixed in XP12 but clearly good lighting is doable.
i also read here that night lighting in alpha testing was great. so again, if the solution exists then why not implement it - specially as we have almost 800 votes asking for it