Option to show latitude and longitude coordinates outside of developer mode

I’m kind of surprised no one has mentioned this yet, but Shift+Z Stats gives you the same options as Shift-Z in FSX. You can get it here: Shift+Z Stats. It works great on PC. I don’t know about XBox because I don’t have one.

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Thank you, that’s really useful.
What I liked about Little NavMap, was that it plotted the location in FS2020 against a recognisable map with sufficient terrain and transport (road/rail) details such that you recognized where you were on the ground, while flying from the pilot’s seat or from the chaser.
So, flying from Cusco, Peru, to MacchuPichhu and back to Cusco, is possible by recognizing the roads and terrain leading to MacchuPicchu (eg via Google Maps) and planning the route over this terrain.
A second (used?) monitor really helps too.

Thanks to MikeB! I had curated all the posts and this thread and was going to start going through them all – BUT THANK YOU – Shift Z Stats is amazing and perfect. You saved me a ton of time.

Navigraph
Little Navmap

OnAir
Volanta flight tracker from Orbx https://volanta.app/
Simtoolkit Pro
FSPM VFR Map FSPM VFR Map » Microsoft Flight Simulator GMaps backgrounds
Flightsim.to » Profile of ElectronVolt
FltPlan
Plan G https://www.tasoftware.co.uk/
GitHub - baumhoto/FSBingMapsConnect: Send Flight Simulator Plane Position to Windows Bing Maps App

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Just wanted to point out that the solutions suggested are for PC and do not work for xbox. I hope the developers can add coordinates or an improved VFR map so that we know we are when flying!

It seems like others have this issue, as well:

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I want to point out a partial solution for PC, using the G1000 NXi. In this case the plane is the Carenado Cessna T182T. All of these actions are done in the MFD.

  • Move the mouse pointer over the Pan joystick, then press left mouse button, then press and release right mouse button, then release left mouse button.
  • In the MFD map, a little black box with distance and bearing from plane to the map cursor, and the LATITUDE and LONGITUDE appears.
  • Place the mouse pointer over the Pan joystick.
  • Press and hold the left mouse button and move the map cursor where you want it. Release the left mouse button.

I just figured this out. I haven’t decided how practical it will be.

Not mentioned so far is that having the lat/long shown on a screenshot would help the devs when troubleshooting a scenery issue. For example, I experienced the Popping tiles in the French Alps issue last night. If it had been a new bug, providing a screenshot of the problem that included the exact lat/long (& altitude) to the devs in the bug report would, I think, be more useful than saying something like: “take off from Megeve, fly south for 5 minutes & look to your left…”

You should be able to enter those co-ordinates directly into MSFS