I got tired of the supplied supplied hub sometimes charging and then not, so I followed the recommendation of GODAS on the Discord Pimax beta channel and bought one of these from Amazon AU, along with a long cable with a wattage and PD indicator. Works like a charm plugged into the USB C input on the side of the headset. Battery went from 3 bars to fully charged while in the sim.
https://www.amazon.com.au/HEYMIX-Charger-Compatible-MacBook-Samsung/dp/B0BQHNG65L?th=1
https://www.amazon.com.au/dp/B0BYCQWDZN?psc=1&ref=ppx_yo2ov_dt_b_product_details
Disappointing; strange it doesnât switch on for you. You should see some artifacts in the prop arc as well as on the window frames, wing trailing edges etc, menus should also seem a bit wobbly if Motion Reprojection on the G2 is anything to go by.
You listed some cons of Smart Smoothing. Can you perceive the benefits? With 45FPS, when I move my head all is fluid no matter if SS enabled or not. I can perceive (minor annoyance, I need to look for this to become perceptible) some double image on the instruments when moving my head quickly, but I canât perceive any improvement with SS on.
Is there any objective method determining is SS actually works - like it was with the overlay rectangle in G2 WMR Developer Tools?
For me the Pimax-supplied hub works properly, after I permanently taped (electricianâs tape) the micro-USB 3.0 input plug to the hub.
Of all the hubs I tested it provides the highest voltage/wattage, close to USB 2.0 and 3.0 wattage limits. It provides more than 5V which is uncommon for the USB hubs. I guess this hub is the best solution as long as you donât connect power to the side USB-C port, which requires separate cable.
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It just seems to me that Smart Smoothing is not actually working on your system, because if it was you would not just get at least some artifacts, but ideally little or no judder on the instruments and smoother visuals outside the cockpit at low altitudes, especially when turning hard. I presume you have Turbo off and are not using shake reduction.
As an aside, when I belatedly asked Sara to join the latest Client beta, she mentioned that the devs are making so many changes since the beta release that they were unwilling to share it now.
In any case, I currently also just use locked to 45fps aka âcompulsive smoothingâ and its pretty smooth for me, except if Iâm throwing the plane around a lot.
You would be getting a smidgin over 15 watts combined, at around 5-5.3 volts at 3 amps.
The 100watt USB C charger Iâm using via a separate 100W cable to the side of the headset uses the PD 3.0 protocol (Power Delivery) plus PPS (Programmable Power Supply). Put together these can vary the voltage by communicating with the headset in increments of down to 0.1v and go higher than 5 volts if the device allows it to and so I can get over 20 watts of power to the headset when the battery is say half charged or I have the LCDs at 100% plus eye-tracking enabled. As the battery nears full charge the voltage drops and the wattage goes down until it switches off at full charge. Not only will it keep the battery at all five bars, it can charge them up as I play. Set and forget, plus it has short circuit, overcharge, overheat and overvoltage protection. The extra cable ties to the headsetâs one so itâs no hassle and doesnât get in the way.
USB PD Explained: How Power Delivery Chargers Work
In the current beta version of pimax play smart smoothing does not work in MSFS. Reverting back to the last version that had smart smoothing working in it confirmed it. That is why you donât see a difference. I notified Pimax about this bug and hopefully they can fix it.
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Strange. On Discord that said that the most current firmware beta is actually fixing this bug
I can see the SS enabled (green) in Pimax Client, but I canât perceive the effect of it. I even tested with OpenXR toolkit disabled. I can also see SS reported as enabled in the PimaxXR tool.
The only effect I observe in the sim is FPS limitation to 45, but I canât perceive the visual improvement. The image movement is pretty smooth no matter if SS is enabled or not.
Exactly what I get with the non beta current release. As f14billy says, hopefully that will be fixed on public release and with luck it might even work better without the annoying flashing I got in earlier versions.
The 1.16 smart smoothing bug was that it didnât work at all in any games even though it showed as active.
In the current beta version it works in DCS (except in 72hz mode. Thatâs very stuttery and needs to be fixed). However it doesnât work in MSFS for some reason. So they fixed part of the bug.
If you have DCS. Try 90hz mode with locking to half the frame rate in PimaxXR. You will definitely see the difference between smart smoothing on and off. With it on it will be very smooth with the extra frames added. With it off you will see ghosting and double images mostly on and near the ground or any fast movement due to on the low frame rate. Once you are flying high the effect is less noticable.
This used to work in MSFS too but not in this beta version.
I notified them on discord about the 72hz smart smoothing issue and about it not working at all in MSFS.
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Is this possible to mix V1.3.0_au1025 firmware and pre-1.16 Pimax Client (how to obtain this old client version)? In the pre-1.16 client some options supported by the new firmware will be missing (like 72Hz).
It is possible to enable smart smoothing in 1.16 overriding one file. I sent you a message on discord.
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Just an observation regarding performance with a scenery add on. With the G2 I used Bijan Studios excellent trees and seasons package, which gave much better region specific trees than the default Asobo ones. The dev went quiet after a while, so my version is likely not up to date. Anyway some said that it lowered performance with the Crystal, so I havenât bothered to re-enable it until just recently. On my rig (4090, 5800x3D) it seems to work fine and I donât notice any significant performance hit with native resolution on the Crystal, as I can still get better than 45fps, which I lock to for âcompulsive smoothingâ in PimaxXR. It certainly makes the trees look nicer, especially with Spring here in the south and Autumn/Fall up north.
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Has anyone here managed to use Smart Smoothing with 72hz?
For 72Hz you would need beta Crystal F/W and beta Pimax Client. Are you on beta? If so itâs probably better to discuss on beta discord channel.
It was released today the public version. Managed to make it work. Much better now
Smart Smoothing works for me in both 72Hz and 90Hz. But it produces warping artifacts, much worse compared to Reverb G2 Motion Reprojection.
And it breaks quite often (more frequently in 72Hz) producing something I would call âgeometrical flashesâ. So I donât use SS, 38-45 FPS without SS is fluid enough for me (7800x3D, 4090, DLSS Quality, resolution override in OXRT 4600 x xxxx = super sampling).
With 72Hz I can also perceive strobing effect on bright sky, far less pronounced than 60Hz with Reverb G2, but still annoying to me.
how are people getting smart smoothing to work? ive turned it on, disabled turbo mode but im still getting juddering and no artifacts or anything. meaning smart smoothing isnt on. any ideas? i turn it on in pimax settings.
Do you have it green (on) in Pimax Client? You should be also able to see if SS is on in the PimaxXR control panel.
Is your FPS consistently above 1/2 the headset refresh rate?
Im on the latest updates that came out yesterday, i couldnt get smart smoothing to work either.
If its working and the normal non SS rates are say 50, shouldnt it drop to 45? It didnt.
And as i tilt the wings and look at the ground, the ground was blurring per normal/non SS.
I tried forcing the frame rate to 45, that didnt help.
Also, there is a weird artifact or bleed through object that keeps appearing every 10 seconds or so when SS is enabled.
**Has Smart Smoothing ever worked with a pimax product? I also have an Aero and the smoothing on there works great in comparison (but i like the nighttime flying + large fov of the crystal), its a catch 22.