Vegetation render distance slider (separated from terrain/objects LOD) for performance

I extended the wish in another topic, but because this topic got more votes I just leave my ideas here:

I would appreciate the following settings / tweaking options:

  1. Tree LOD:
  • Lateral Draw Distance in NM / KM
  • Vertical Draw Distance in ft / meters
  • Amount of generate trees 0 to 100%
  1. Building LOD:
  • Lateral Draw Distance in NM / KM
  • Vertical Draw Distance in ft / meters
  • Amount of generate buildings 0 to 100%
  1. Terrain Sharpness:
  • Lateral Draw Distance Radius in NM / KM
  • Vertical Draw Distance in ft / meters
  1. AI / Multiplayer / Realtime Traffic:
  • Lateral Draw Distance Radius in NM / KM
  • Vertical Draw Distance in ft / meters
  1. Clouds:
  • Lateral Draw Distance Radius in NM / KM
  • Vertical Draw Distance in ft / meters
  1. Night Lightning:
  • Lateral Draw Distance Radius in NM / KM
  • Vertical Draw Distance in ft / meters
  • Amount of generated lightning 0 to 100%
  1. Terrain and Water Vehicles:
  • Lateral Draw Distance Radius in NM / KM
  • Vertical Draw Distance in ft / meters
  • Amount of Vehicles 0 to 100%
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