On Steam, try performing a “Verify integrity of files” for MSFS.
Are still Gaya airports very bad done for performance like some in the past, even these small in WU23, or I had some other problems this time for that heavy stutters?. I was there in 5 small airports, all with stutters in the small buildings, I am in VR and I don´t use framegenerators, don´t tell that the performance is “good” haha, if you use framegenerators to solve it
I had the same. Restarting the sim fixes that.
Do you see the bridges as POIs on the map? Maybe I have something disabled in Content Manager. I’m still trying to figure this one out, I disabled Bijan’s seasons, looked for any other addon that might have excluded these 3 and no luck…
EDIT: Okay, this is interesting. I enabled terrain shapes debugging and it’s showing a terraform polygon from the Lisium EVRA package over these bridges. Will report to them. Strange that you don’t see it though…
Riga airport environment (satellite imagery) is dating pre-COVID as well.
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I don’t know if MSFS 2024 is different to MSFS 2020 but at one time if you verified the integrity of files on a Steam version of MSFS 2020 you had to reinstall the SIM.
Maybe MSFS 2024 behaves differently in this respect or maybe this is no longer a thing with MSFS 2020. I don’t know.
Yes, this has just happened to me. Likewise, never seen this before with a WU.
It was resolved as suggested above by a SIM restart.
Not sure how we were supposed to know this ![]()
Dito, never hat to do that in the past (afair) ![]()
Not the entire city of Wrocław is covered by photogrammetry, sadly the district of Wojnów where I live is not.
The local airfield of Aeroklub Wrocławski (EPWS) terrain mesh is still crazy bumpy, taxing on the field is still impossible. Just a couple km from the city, but neglected completely by Asobo, not even a simple flatten applied, not to mention proper mesh.
Drzewiecki Design EPWR scenery precludes photogrammetry, hopefully they will issue a path, but anyway the scenery is already dated, not reflecting the recent taxiways, apron and deicing stands. But this is not Asobo’s fault.
Great WU but the PG trees are ruining alot of the imersion. All the cities are completely overgrown of big trees.
Or big blocks/blobs. Makes low alt flying (which is the point of sightseeing!) unattractive. I’m not sure anything can be done though until someone cleans them up.
Honestly, MS/Asobo should train all of us to clean up PG trees the world over!
There is a payware product that apparently can do this. I don’t have it so cannot comment on how well it works, though.
Thanks, I am wary of stuff outside of the sim. Hopefully others might take it up though but I am not sure whether that cleans it up for everyone or only for that individual.
I was hoping for an in SIM application that if done by 1 person it cleaned it for everyone. You may have noticed I need step by step instructions to interact with a PC below the plug and play level
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The V 1.1 is older version; now there is version 1.2; which include a scanner; scan osm or a shapefile for an area of your choice to clear pg trees; is a tool; and as all tool need a bit of practice; than packages can be shared on the web. At the moment this is the only tool that can do this kind of work on reasonable large scale.
London after tree lab scan clearance.



