Poor VR performance unrelated to frame rate; judder; 2020 & 2024

OK, I see what you are saying; MSFS2020’s use of DirectX 12 is itself “beta”. I switched to Direct X 11 and rebooted. No change; still juddering.

Well that sucks! Only other thing I can think of is the NVidia driver. I’m running 537.13. I rolled back to this one because the 2nd driver update caused me massive stutters in VR.

It is really confusing that MSFS will not run at the Nvidia Control Panel’s (NVCP) Max Frame Rate setting. This Max Frame Rate setting needs only to be set in the Nvidia Control Panel’s Program Setting for Microsoft Flight Simulator. I’ve had good results using this (and nothing ever like you describe). At least you got a ‘preview’ that when MSFS is running at the FPS of the Max Frame Rate that the judder goes away. If you can get this Max Frame Rate problem solved, I suggest setting your BSB at 90 htz and use a 45 Max Frame Rate. If MSFS runs consistently at 45 fps, this will give you an even smoother VR experience than what you are set at now.

I recommend using the RivaTuner Statistics Server for limiting the MSFS frame rate once you get things under control with the NVCP, but definitively don’t bother with it until you get the NVCP to consistently control the MSFS frame rate. Dang, from what you’re describing it looks that somewhere you’re not doing something right. BTW, I run VR using the DX12 preview.

Unfortunately, running the BSB at 90hz means reduced detail. I would prefer not to do that. And in any case, I think I have pretty well demonstrated that the issue I’m seeing isn’t related to frame rate, at least not related to whether the frame rate is fast or slow.

Also, I HAD set the frame rate in the NVCP using the MSFS-specific setting. It didn’t follow that either, at least not until I alt-tabbed to some other app.

Thanks for the heads up on the BSB refresh rate limitations, just read about it on their website. At least running MSFS at 37 fps gives some performance headroom. Maybe the RivaTuner Statistics Server will work properly to limit the MSFS frame rate (BTW I haven’t used the NVCP to limit FPS for months). It supports a fractional limit, e.g. 37.50. It’s yet another thing to run but it can set be to autostart when windows starts. Hope you can get this all figured out.

I too get consistent VR judder if I don’t have a FPS limit enabled for MSFS, though that’s with a G2. Still considering it’s replacement, which could be a BSB. Can’t beat that size and weight!

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Hi, I have just found this thread relating to your “glitch” with your BSB and MSFS after 3 x months of almost identical issues with my Varjo Aero and MSFS. About 3 months ago and for no reason my Aero in MSFS ( which had worked seamlessly albeit on a 3080 12gig) started a similar “glitch” where with head movement either slightly or more pronounced or even when stationary it is as if the headset cannot keep up with the graphics, sticks and judders momentarily then jumps back into place ! With no effect on FPS which I have locked at 30fps.There were no changes anywhere on my system of MSFS so I started a “support ticket” with Varjo who have been very helpful but after several suggestions nothing has worked. I solely use the Aero with MSFS and nothing and I mean nothing is resolving it including the suggestions mentioned on your thread. Heres the thing, I have now downloaded DCS and some Racing Sims off Steam and…not an issue with any of them with The Aero. It has to be a MSFS issue.Has to be. The Aero has been fabulous in MSFS with PDMG 737 , Orbx Sceneries, FSLTL and ATC Chatter, but now even in Safe mode and an empty Community folder it still has the intermittant “sticking” of visuals.I hope MS resolve this or maybe the synic in me thinks the forthcoming MSFS2024 might have something to do with it !!!

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Hi sw18051307,

Exactly the same here and also on the Varjo Aero.
Other games run fine though so I think it’s on the server side of MSFS..
Tried everything and haven’t been able to come up with a clean solution for it…

Frustrating cause I didn’t change anything in my settings and it worked just fine. To be honest if I have to make a balance between clean playing time and tinkering with this sim it’s about 30/70%…

Let’s hope it gets fixed or we have to wait for MSFS2024 which could indeed be the cause of this because things have to be altered on the server side…..

I too have the exact same problem with my 7800X3D and 4090. I can turn my head slowly and up and down with no jitters but as soon as I have moderate movement it jitters badly. I too have reinstalled win11 and Nvidia lastest driver and emptied the community folder as well as lowered all my settings. Nothing stops it. It might be a memory allocation issue. My frame rate is the same and remains constant during the jitters.
LeadZeppelin

Microsoft is aware of the problem. Whether they will do anything is the question. They said they were opening a ticket for it. Haven’t been able to find it myself. If you can post an upvote to the ticket, or submit your own, might help!

If you tab to another app while playing MSFS, and continue playing MSFS, does the judder continue? If so, if you set your frame rate to 1/2 your native frame rate for your headset, in the nvidia control panel, and do the same tab, does that help?

Same here. I have a Pimax Crystal with a 4090 and 7800X3D. My stuttering started with the lastest mandatory update of about 1.6 gb. It use to be awesome before that but now I don’t evey fly it’s so bad. I wish we had the ability to roll back updates that don’t work.

To all those following or read this thread, for me after four months of banging my head against a brick wall on this, I finally resolved my issue with my Varjo Aero !! Having exhausted every issue I rechecked every setting and found that updates to Varjo Base Software had “ unticked” a setting that says” Maxamise Varjo software- by closing down unrequired Varjo services” and then ( for my system” HAGS back ON in Windows 11…… And OMG back to normal : ) Goodness knows why software updates do not clone over the top of old customer settings !! I had really thought my Varjo Aero or PC Hardware was at fault or MS causing issues with MSFS ahead of MSFS 2024. Now looking forwards to continued flying and MSFS 2024 without the need (yet) for headset or PC upgrades. How this works or helps someone else.

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