A good solution in my opinion would be to show your ground speed on screen when you get close to the speed limit. IAS can change depending on the wind, so it wouldn’t give a reliable reading for taxi speed.
I don’t really think the reputation matters a lot in this career mode during the stage of fortune accumulation. Even if you dropped the reputation down to C or below, a successful S-rated mission would usually bring you back to A.
Something all pilots would have IRL if they didn’t have one built into the aircraft. I sorta suspect even the simple GPS units should show it, but maybe not…? It’s just very simple. Your phone shows it. Your car’s GPS shows it. It’s not complicated.
All Pilots. Incorrect.
Not all pilots are operating GPS.
And operating a phone while taxiing is a safety issue in many planes - or even an offense in some places.
Secondly - in sim - you don’t have “phones”.
A steam gauge plane does not measure GS.
and there are NO speed limits imposed in the draconian means in which is applied by the sim. No one watches you like a hawk - so expecting ANY real plane to match an exact, and accurate taxi speed is both ridiculous and unrealistic. And not all GA have a GPS installed.
People shouldnt even be using GS to track this since taxi is basically a “brisk walk” by FAA recommendation.
literally no one IRL is using a phone to maintain a “10kn GS” on taxi if their plane is 100% steam guage - becuse no one is going to get penalized the very instant they go over some recommended speed limit by 1-2kn as long as they taxi safely within a recommendation. And no one gets penalized being 5kn over for 2 seconds.
No airline pilot is going to be fined, punished, or fired the very instant they go 1kn over set speed limit either.
No. Not all pilots have a GTN. Not all pilots use GPS. That’s presumptuous - or just an outright assumption.
Phone ( who is using their phone while taxi in a plane? )
Cars GPS. ( Who is driving their car to taxi in a plane? )
Assumes literally every plane flies with a GPS that is presumed to be a specific type with a fancy color screen with a MAP and GS display.
your answer is simply incorrect. Maybe in your 1st world country - but worldwide your answer is just wrong.
its a royal PIA, especially on fire fighting missions, where you jump in and go, because theres an emergency, suddenly, 1 knot over the limit and you get shouted at… In reality, no one would say a word.
Ok, I’m not a real pilot. I was just told by an instructor (via video somewhere) that if the plane isn’t equipped with one, everyone should have one via some other means. More for emergencies. I got the idea it was required for training but again, I could be wrong. It was a long time ago.
Obviously real pilots don’t need them for tracking ground speed. They’re able to just look out the window and see how fast you’re going. If someone can’t do that in the sim, that’s why they’d use one. I would have no idea if real airports have speed limits. I assume they would as they don’t want someone almost taking off coasting around the buildings. Some things are just common sense.
Nowhere do you need to go 10 kts in the game. It won’t hit you with fines until you approach 30 kts in career. Let’s not exaggerate here. If you want to tell me planes are taxiing at 30 kts… I won’t believe you. On top of that, the penalization is so miniscule, I have no idea why it’s even a “thing” here. I just got it again the other day. I finally had an airport where I couldn’t tell where exactly the runway was. After getting knocked for rolling off the runway twice, taxiing too fast (landing), and a couple of other silly things, I still had an A.
It’s more like about 10 kts over, but yea, I agree in this situation it’s pretty silly.
Edit: It’s something pretty much all games have though. Some complained about Train Simulator knocking you for 1 or 2 MPH over the speed limit. It really mattered there though, unlike here. More than a few seconds of it and you’d totally destroy your score.
The speed limit isn’t the problem for me, it’s the packaged aircraft not being modelled correctly so they want to run away at idle to 45kts unless you ride the brakes.
They want to prevent anarchistic chaos - and they do it with the speed limit. People would just race over to the runway without it, thats not realistic either. So there has to be a limit from when on you misbehave, which is fine for me, they put it to 20kts, thats a little low for sure. Especially with Helos I collect a lot of speeding tickets, but taxiing with helos in FS2024 is a sad story of its own anyway
Ground speed does show on the panel but, if you’re flying in VR, often that panel is very hard to see the tiny number as it can be blurred unless you zero in on the instrument. When you do that of course you can easily stray off your path as you can no longer see outside. On the outside view there is no option in VR to have basic speed, altitude, etc. data shown on the screen. Career mode often hits you with really long taxiing which can take as long as the actual flight time. Some long straight taxiway away from hangars and other aircraft should be fine for you to go a bit faster. There is no common sense to the rule.
Most aircraft - including GA - have a GPS unit these days. The unit measures groundspeed by its inherent design and doesn’t start deriving TAS until the aircraft is airborne. Therefore, almost all aircraft these days certainly do have the ability to accurately measure groundspeed when taxiing.