RELEASE NOTES Sim Update 4 - 1.6.13.0
If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.
General Bug Fixes
- Fixed gltf lights not displayed in multiple monitor setups
- Fixed fullscreen switch not taking the proper resolution.
- Mitigated an issue where incorrect thumbnails could be loaded for the character presets in the character creator
- Fixed WASM gauges not always fully loaded prior to starting the flight (could generate odd aircraft behavior on start and/or restart)
Install, Performance & Graphics
- Fixed UI flickers when both FSR3 and NVIDIA DLSS are enabled
Passive Aircraft
- Fixed an issue preventing passive aircraft’ lights from being shut down properly.
Career
- Fixed an issue where minimal indicated Marketplace aircraft prices would be incorrect when browsing for new aircraft in My Companies
General Bug Fixes
- Fixed ATC waiting for handoff during landing phase
- Fixed back on track not working for landing in IFR missions
Missions
- Fixed taxi to parking clearance objective reappears after player infringe the taxi procedure.
Passenger Transport (Rotorcraft)
- Fixed pattern ribbon not displayed for arrival airport
World
- Fixed corrupted textures sometimes appearing on photogrammetry bridges
- Fixed roads not displayed on texture synthesis
Marketplace
- Items are now sorted by rating when browsing catalog or categories
Virtual Reality
- Fixed Viewport Resize (causing problems such as mouse cursor not cleared in menus)
Controls
- Fixed an issue where the wrong device button displayed the selected state when plugging/unplugging devices in the controls settings
Peripherals
Various Peripheral Fixes
- Fixed actions to pause the sim being unbindable on keyboard and gamepad, possibly softlocking users once a flight is resumed