I just setup my system according to this guide to the letter, and will test shortly.
However, one question.
What does setting the overall SteamVR resolution to 100%, then the FS2020 game specific resolution to 78% do exactly?
I thought they were the same thing, but compound on top of each other?
For example if you have both set to 100%, then the render scale is 100%. But if they are both something over 100%, those values will combine into a larger render scale.
I noticed in your guide you referred to the overall setting as “100% TAA” and the per-game setting to “resolution.” I may be wrong here, but don’t these sliders do exactly the same thing, except one is a global value and the other is specific to the game?
I don’t think your explanation of this setting is accurate…based on what I thought I knew anyway.