DarkJahus:
And then when you try to turn knobs with the VR controllers… what a joke! I really wonder if anyone, really anyone, at the studios has tested the game with a VR headset and tried to change anything with the controllers. Try to change com frequency, try to change CDI, move heading bug… If one dev has tried it once, they would have noticed the issues. But I’m pretty sure they did not.
Here is a workaround
The issue is now already known i guess. Using of tiny knobs like HDG, CDI, Altimeter as well as the trimming wheel in the C152 by turning the VR controller is pretty much impossible with any degree of precision.
I have now found a nice solution for that.
Just assign
“Cockpit Interaction Increase” to right thumbsticks Y axis. Reverse off.
“Cockpit Interaction Decrease” to right thumbsticks Y axis. Reverse On.
Then you can use thumbstick up/down to rotate the knob accurately. Its awesome. For…
DarkJahus:
Also, why not offer a way to turn knobs with the stick on the VR controllers? For example, press trigger to hold the knob, then stick right and left to turn it. And if you really want to turn with your hand, make it less sensitive. Offer us control over sensitivity. So much for accessibility…
Read my post above. You can assign thumbstick to rotate knobs. You don’t even need to hold the knob. You can also just focus (blue) and use thumbstick to fine tune knobs exactly.