Indeed it seems Shaking Reduction was the culprit. I had mine set to 50% but as soon as I drop it to 0% the wobble on stationary objects goes away. If I set it to 100% it is flubber city. Oh, well at least we’ve found what it is. I like Shake Reduction in non-MR but unless it is fixable in MR I’ll be turning that feature off in future if I use MR. Thanks for your assistance and patience in finding the cause of this elusive issue @mbucchia ![]()
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