- how to fly again

:+1:You are welcome

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@URAGANOdiPIOMBO Thank you !

Can you please check what i can do on the TBM 930 Flaps on the flight_model.cfg ?

best regards

I found out on the cfg

lift_coef_flaps = 0.60000

helps for the TBM930

please test it.

best regards

Because it’s files are encrypted. The file is there but you can’t see or edit it.

The only thing that has changed in the recent update to the flight model is the flaps were made more efficient. So the only thing that has to be changed in the modded planes is to reduce the flaps_lift_coefficient. It seems like about half to two-thirds of the current value is what is needed to fix most issues. Don’t go crazy changing things that are not needed.

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Hmm, you don’t have any 3rd party planes or mods, yet you are lifting something from our mod’s flight_model.cfg file and quoting that as a solution to the issue caused by the recent Asobo update? FYI, that particular change has little or nothing nothing to do with the Asobo update, and I wouldn’t recommend making that change for any other airplane. It is meant to work specifically with the A32NX flight model for the A320NEO airplane.

Edit: Just realized that the numbers you quoted were not the final values we ended up with for the A320NX, so I wouldn’t even recommend anyone adopt them for that airplane.


So that’s what you guy meant when you say the planes are encrypted, I don’t understand because I don’t have the premium edition.

I don’t know how the plane behaves in reality, that’s why I don’t touch certain values.
if you are comfortable with these adjustments, great :relaxed:
the problem for me was to adjust the ground effect that prevented landing

Have done both mods which has helped but still taking off at much too low speeds. TBM aircraft.
Any more advice?

apparently is a flaps problem
try to decrease the value:

lift_coef_flaps = 0.3

I also suggest this change
always under [aerodynamics]

lift_coef_ground_effect_mach_table = 0.0 : 1.20, 1.0 : 1.20

keep us informed

Sadly away for a couple of days but will let you know.

I know, it’s not easy, sorry guys
If you don’t chew on these things, forget it and wait for ASOBO

For the Microsoft Store edition AND/OR Gamepass edition:
C:\Users[YOUR USERNAME]\AppData\Local\Packages\Microsoft.FlightSimulator_\LocalCache\Packages\Community`.

For the Steam edition:

C:\Users[YOUR USERNAME]\AppData\Roaming\Microsoft Flight Simulator\Packages\Community`.

For the Boxed edition:

C:\Users[YOUR USERNAME]\AppData\Local\MSFSPackages\Community`.

If the above methods do not work:

  • You can find your community folder by going into FS2020 general options and enabling developer mode. You will see a menu appear on top. Go to tools and virtual file system. Click on watch bases and your community folder will be listed in one of the folders.

I’ll give you my example: C: / MSFS / Official / Steam
Inside “Steam” are folders for all planes

Have you information for B787 ? Impossible to find the file…

for airplanes that lack the flight_model.cfg file (ex: 787 - baron g58)
I simply copied the file to its directory for another plane
(ex: asobo_aircraft_generic_airliner_twinengines)
leaving only this line [AERODYNAMICS] + [FLIGHT_TUNING]
tested, it works plausibly
try it, I don’t think it works just for me

Thanks I will try.
But it bothers me to touch the native installation. It is really painful.
Thanks again.

I know, you always keep track of what you do
If a mess happens you can cancel everything

Euuhm @ URAGANOdiPIOMBO I believe you can find nice things on Youtube (where?) and above wizard-like suggestions could be nice for some airliners (?) but please consider not instructing players to change ALL airplanes config files in Notepad without knowing what they change… setting the same parameters for all airplanes may render some others to become unusable. At least instruct folks here to backup the original file !

Guess MSFS2020 has now activated these parameters, changing them had no effect before the update. For anyone who wants to try out these changes, there is a topic about this subject with real information about what it all means when we’re talking “ground effect” :slight_smile: it was seen as bad simulation before the update.

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Before making any unnecessary comments, read the whole Topic at least
that’s what I’m saying from the start
if you don’t know where to put your hands, forget it

I am not a professor and I do not teach anything to anyone
I give examples, then everyone does what he wants, at his own risk

Your first submit and title suggest instruction. There will be numerous players who follow your instructions. When they don’t test what they do, they may mess up some airplanes. You tested this for NEO… did you check the Cessna’s and Robin and Pitts as well ?

“suggest” I don’t oblige anyone to listen to me

Having tested all the standard equipment aircraft, I was able to make a decent takeoff and landing again
Then if someone says I’m an idiot, that’s fine, friends like before