[1.5.17.0] SU3 Beta Survey - Performance (PC)

Please indicate your playability of the sim with the following statement - PC performance (frames per second) in this build is generally:
  • Great
  • Good
  • Acceptable
  • Poor
0 voters

To report a bug, please use a sub-category of Sim Update 3.

:arrow_down: Please provide additional information in the comment section below :arrow_down:

:warning: Reminder:

1st flight on this build was from Fresno (KFAT) to Los Angeles (KLAX) in the default Boeing 747-8.

Overall, performance is in line with previous recent builds. Data on FPS was collected using HWInfo. Performance statistics for three segments of the flight:

Segment Median FPS GPU Memory % GPU Total Usage % Total CPU Usage %
Fresno Taxi & Takeoff 50.9 79.5 98.6 29.7
En-route Flight 60.0 88.7 98.6 29.0
Final Approach, Landing & Taxi 47.2 97.6 98.9 46.5
Entire Flight 57.2 88.6 98.6 29.9

No stuttering was encountered at Fresno or en-route. A few micro stutters occurred when panning in external view during taxiing at LAX, when framerates dropped into the 30’s.

Rendering the airport at my normal graphical settings (listed below) puts a heavy burden on the Intel Arc 770:

Further screenshots can be viewed here.

Expand to see my basic PC specs:
Item Setting
CPU i7-12700K (no overclocking or undervolting)
RAM 32 GB 5200 MHz DDR5 CL40 RAM
GPU Intel Arc 770 (16GB, v32.0.101.6314)
REBAR BIOS Setting On
Main MSFS monitor 55" Hisense U7 4K TV @ 120Hz
Secondary monitors Two 32" 1080p 1360 x 768 @ 60 Hz
Peripherals Microsoft USB Natural Keyboard, Microsoft USB Wireless Intellimouse Explorer, Xbox 360 Wired Controller, Logitech Extreme 3D Pro
OS Windows 11 Pro 24 H2 v26100.4351 + all OS updates.
MSFS 2024 Edition MS Store Premium Deluxe + all WUs & CUs
Downloaded Content None (i.e., all Streamed)
Build Version SU3 v1.5.17.0
3rd-Party & Community Addons None

No performance-improving applications are installed (e.g. for CPU or GPU improvements).
Neither the Intel Arc Control Service or Arc Control App is running.

Expand to see my graphics settings
Item Setting
Display Mode Full Screen
HDR10 On
Exposure Compensation EV -1
Full Screen Res 3840 x 2160
Anti-Aliasing TAA
Render scaling 65 (Resolution: 2496 x 1404)
AMD FidelityFX Sharpening 150
Max Frame Rate On
Max Frame Rate Value 60
Frame Generation AMD FSR 3
Framerate Multiplier 2x
VSync Off (N/A)
VSync Interval Half refresh rate (N/A)
Dynamic Settings On
Frame Rate Target 60
- -
Global Rendering Quality Custom
Terrain LOD 400
Off Screen Terrain Pre-Cache Ultra
Displacement Mapping On
Buildings High
Trees Medium
Plants Medium
Rocks Medium
Grass Medium
Object LOD 200
Volumetric Clouds Ultra
Texture Resolution High (was medium in earlier builds)
Anisotropic Filtering 16x (was 4x in earlier builds)
Water Waves Medium
Raytraced Shadows On
Shadow Maps 2048
Terrain Shadows 512
Contact Shadows High
Windshield Effects High
Ambient Occulsion High
Cubemap Reflections 256
Raymarched Reflections Medium
Light Shafts Ultra
Depth of Field Off
Motion Blur Off
Glass Cockpit Refresh Rate High
Characters Quality Medium
Traffic Airport Quality Low
Air Traffic Medium
Road Traffic Medium
Sea Traffic Medium
Fauna High
Expand to see my other settings
Item Setting
Online Tab
Photogrammetry On
Aircraft Traffic Type Real-Time Online
Air Traffic in Career Off
Live Weather On
Multiplayer On
Multiplayer Servers West USA
Show MP aircraft in close proximity Off
Rolling Cache On @ 16GB
Bandwidth Unlimited
Advanced Options
Developer Mode Off
Flight Model Modern
Expand to see my flight settings
Item Setting
Aircraft Default Boeing 747-8
Flightplan Fresno (KFAT) to Los Angeles (KLAX)
Flight configuration - Weather Broken Clouds
Flight configuration - Air Traffic AI
Flight configuration - Multiplayer Off
7 Likes

Wow, that is excellent reporting of your flight. This is a great presentation of your stats. :clap: It would be great if other beta testers could see this example and perhaps standardise testing. That would surely help Asobo to resolve things faster.

5 Likes

Thank you for Sharing , i agree with @Pilotfirst9999 statement , detailed and helpful report .

1 Like

I voted good regarding FPS. Previously I had voted acceptable. I left the beta and FPS had improved but still not as much as SU1. Then I rejoined the beta and FPS ended up being as good as SU2. Go figure..lol. And this with 1.5.16.0 beta.

There has been no regression in FPS with 1.5.17.0. Smoothness is good as long as I limit my FPS. I don’t use FG. I do use DLSS and DLAA and all my settings are on Ultra with the exception of texture resolution and trees which are on high. TLOD 200 and OLOD 200. And 4K.

i9-14900KF
4080 Super
32GB Ram

2 Likes

For me after this new update without any significant changes now I lost half of fps because mainthread and disable new lod system doesn’t help so this game for me is over it has so so many bugs that and lasted updates put even more performance impact that this game is over for me with ryzen 7800x3d 20 fps and 40 with FG on and rtx 5070ti? No I can’t handle this. No playing is my vote

1 Like

Using a 7800x3d and an rx7800xt with rebar turned off i have all settings at ultra ( minus trees) and am having really good fps for the most part, still having issues at larger airports but not as bad as previous versions. My only issue is I feel the terrain in the distance has gone blurry whereas this had sorted itself in previous builds.

Don’t wish to be one of those negative folks, but this build has been the worst of all the SU3 Beta builds for me in regards to performance.

  1. Multiple CTD’s
  2. The stutters in general are worse when doing anything, looking around the cockpit in freeview, looking around in external view even looking at the overhead panel predefined view.
  3. Ground textures take an age to load in and on landing there is no runway.

PC Upper range, difference between both SU2 and dare I say 2020 is huge.