Ok, did a VR ( Pimax Crystal Light) test in MSFS2024 flight in the defailt DHC-2 twin otter over NZA Simulations nzmf milford-sound.
I am only doing BUSH flying, so I don´t care about big airports and big city´s and havent testet that, sorry.
Used open xr toolkit to measure VR FPS during flight in the area. But all default settings in the toolkit, so no tweaking used here.
Average FPS 31. (feels just butter smooth)
Low 27 FPS
MAX 34 FPS.
Nvidia game ready driver 566.36, clean install, no tweaking
Windows 11 24H2, all updates applied, no tweaking.
Pimax play settings.(Pimax play varsion 1.35.01.01)
Refresh rate: 90hz
Render quality: high (100%)
Fixed foveated rendering: off
Smart smooting: on
Lock to half framerate: off
MSFS2024 VR settings.
DLSS - Auto
AMD fidelity sharpening: 180
Reprojection: off
World scale: 105
Nvidia low latency: on
Dynamic settings: on
Global render quality: High-End (default no tweaking)
See the provided screen shots.
Ryzen 9800x3d, 64GB (6000mhz), RTX 4090, Asus TUF B650 Wifi, Corsair 1000w psu, Asus 35" 3440*1440, Pimax Crystal Light.


