I’m assembling an Airbus cockpit.
POPM displaying PFD, NAV, EICAS, ECAM on a 15.4in and a touchscreen laptop for A32NX browser MCDU and Air Manager overhead+other instruments on a 22in monitor.
Main output is a humble 19in 1600x600, because I’m interested mainly in IFR, not window gazing.
My 1080TI is cpu limited by a old Xeon quad core. I need to double the single core speed.
Ironically MSFS only uses about 1.5 cores.
I never thought of using 2 GPUs, I guess that reduces the main GPU load? (assuming enough m/b and cpu bandwidth)
Hi tempestornado23, awesome cockpit. Could you give some clues about using multiscreens? where is it configurable? or where or what I should read for more information about it. Tnx.
For MSFS it’s in the Experimental section of the Settings menu. In there you can add the left and right side screens and set their resolution (I.e., you can run the center main screen at say 4k and the side screens at 1440p if your GPU needs some relief. The sliders in the screen 2 and 3 are used to adjust the image left/rigtt/rotate. I usually get into a plane on the runway where there are straight lines and the horizon to see and then adjust the left and right screens so it all lines up. Some planes work well straight away and others need some minor changes to the settings,
So, this can plug into any usb c port and it can add 4 monitors to your setup? And I presume this will run off the integrated gpu so no load on the main gpu?
Anyways, I posted in there because I’m really struggling with CPU lag especially on landing, with a fairly decent system. I don’t know, maybe my 13th gen intel broke somewhere because all I ever see on youtube is beautiful graphics and smooth framerates. I’ve cut down to 3 monitors and it’s better but still on landing it’s all gone to heck. I am seriously considering a 2nd video card to drive the touch screens, and when the money is right a 9800x3d.
Yes it works on any usb-c port.
How I understood it worked, is that it uses its own integrated gpu, so no load on main gpu or cpu gpu.
Ofcourse it will use cpu power to process the image.