Note: This was a WIP thread for a scenery that has now been released. It is now used as a community post thread for continued discussion!
Check out the official release thread (Future updates will be posted here):
This project is special to me as I had started on Myakka Head years back for FSX, but ended up dropping the project. So when I discovered that Cleetus McFarland (Garrett) purchased the airstrip and started publishing videos on it, it sparked an interest in me again to circle back and actually complete the project this time.
Not just because Garrett purchased it, but because now I know I can actually do it some justice.
I have been made aware that ORBX recently published a version of this airfield, but I’m not letting it slow me down. I am still pushing forward with the project. I’m not sure how detailed it will be as compared to my recent Alaska releases, but I am definitely spending my time on it, and I hope that future videos will allow me to improve the project even further.
So far I have mostly been focused on the Hangars. The 3-bay hangar is nearly done, though I’m still planning to go back and make some improvements to modeling and textures, as well as add more clutter. I have also started on the larger hangar and have a lot of the base interior modeling done for it. I have yet to start on the framing for the two derelict hangars, but I will be doing those after the large hangar is done.
I am working with tiling and detail textures on these hangars as opposed to painting them in Substance Painter, as I normally would. I have less control over grunge texture placement, Ambient Occlusion and such, but since I am sharing the same 1K textures between the hangars, the project is using a fraction of the usual texture memory while maintaining a really high texel density (all textures are super high quality, and even should be on Xbox, which normally turns to water colors).
The last few days I have even started working on pulling some static aircraft into the project. I’m not going to be able to find every aircraft that is found in Garrett’s videos, but I’ve got a few, and the rest will be substituted with appropriate GA Aircraft.
As far as the airport goes, I haven’t done much yet outside of the hangars and static aircraft. I have cleaned up trees, added water to the lake nearby, started placing some custom vegetation, and have a placeholder fence placed. However, I am mainly focused on the buildings at this moment.
I have been asked a few times on just what I plan on including in the scenery. Some have asked about including the Freedom Factory as well. To that I say, I’m not really sure just yet, but I am keeping my options open and I’ll see what happens as the airport starts to shape up more.
I do plan to incorporate near future upgrades that are made to the airport.
I would also love to get this project in front of Garrett, but I have not had the opportunity to do so yet.
Stay tuned for more updates as development progresses!
(You can also follow this project and get other project updates over on my Discord!)