Using the template below will greatly help the team reproduce the issue and ease the process of fixing it. Before posting, search for an existing report. If you are not sure it’s a bug, please first report in User Support Hub.
3 tags are required - add them in the tag section next to the title above:
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One for platform (ms-store, steam, xbox, playstation, or xcloud)
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One for aircraft (start typing in your aircraft name in the tag section and pick correct option)
Feel free to delete this quote section after adding your appropriate tags.
ISSUE DESCRIPTION
Description of the issue:
I’m having a very specific issue with the default 737 MAX in MSFS 2024 on Xbox, and at this point I really don’t think it’s just bad setup or bad flying on my part.
The problem is this: after takeoff, as soon as I try to fly the aircraft manually, the airplane tends to sink and/or the nose pitches down in a way that feels wrong and very hard to control. If I try to compensate with trim, the reaction becomes too strong in the opposite direction. In other words, without enough trim the aircraft sinks, but if I add trim it can quickly become too aggressive. The behavior feels abnormal, not like a normal need to trim a Boeing properly.
A very important detail: I fly using a standard Xbox controller, not a joystick/yoke/sidestick. I know some people use the controller only for FMC/MCDU inputs and fly with a stick, but in my case I am fully hand-flying with the Xbox controller. So I would really like feedback specifically from people who fly the 737 MAX on Xbox with the controller itself.
I want to clarify that I have already checked a lot of things very carefully:
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the aircraft is set up correctly for departure
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I verified trim bindings and there are no obvious duplicate trim assignments
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AI auto trim is OFF
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assisted controller sensitivity was tested and turning it off did not solve the issue
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other assistance settings were checked as well
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CG is in a normal range (around 28% MAC), so it does not look like an extreme balance issue
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I also tested different controller sensitivity settings
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I tried different trim techniques
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I even tried the workaround some users mentioned, such as retracting flaps immediately after takeoff, but the aircraft still sinks
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I tested different starting conditions, including trying things quickly from the runway
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Every time
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
1 . Load the default Boeing 737 MAX in MSFS 2024 on Xbox and fly using a standard Xbox controller (no joystick/yoke). Set the aircraft up normally for departure with a correct takeoff configuration.
2. Take off normally, retract the gear, and then continue hand-flying manually after liftoff. Keep a normal climb attitude and use normal controller inputs / trim corrections if needed.
3. Observe that the aircraft tends to **sink and/or pitch the nose down abnormally after takeoff, making it very difficult to maintain a stable manual climb, even though the takeoff setup is correct.**YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using, if relevant:
[PC Only] Are you using Developer Mode or have you made any changes to it?
[PC, MSFS 2020 Only] Are you using DX11 or DX12?
[PC Only] What GPU (Graphics Card) do you use?
[PC Only] What other relevant PC specs can you share?
MEDIA
Please add a screenshot or video of the issue occurring.