A few questions about VR

Hmmm, I’m definitely picking up some Darth Vader “Come over to the dark side” vibe… :stuck_out_tongue_winking_eye:

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I have a full HOTAS setup, Airbus A320 joystick on the left, Honey comb Bravo throttle on the right, with a trim wheel below the throttle, and in the middle the honeycomb Bravo yoke. Under teh yoke is the FLight Velocity, Cessna 172 Flight Switch Panel. I use the mouse with my right hand [ with a hard mousepad that sticks out a bit, over my bravo yoke. Once i put my VR headset on, i pretty much use the mouse to manipulate buttons and switches, or i kinda feel around for my physical switches.

I have my views mapped to the left yoke handle hat switch, and i have ATC/ radio options 1-5 on my right yoke handle.

I find, that for GA flying, its more than sufficient. You can do a lot with your mouse. I actually dont use the VR controllers at all for my Pimax Crystal. I just load a flight, once im in the cockpic, i may do my checklists in 2D, start engines etc, then press the keyboard button to activate the VR and put on my headset.

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Hello,
The mouse I use is a basic one. I have now to get another with Bluetooth features.
Best regards

PS What is the best choice:
1- wireless bluetooth without dongle
2- wireless bluetooth with dongle

You don’t need Bluetooth, in fact I would avoid it as some have had connection problems especially with programmes like BATC - but that’s a personal opinion.
If you feel you must, go for a normal wireless mouse, which usually have a tiny dongle for USB connection. However a wired USB mouse is pretty well bulletproof if the trailing cable doesn’t bother you.

Same :slight_smile:

I only use the controllers to start up Virtual Desktop.

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I don’t understand : what about the connection of the mouse to the headset ?
Best regards

Mouse connects to the PC. You don’t need a new mouse. Use the one you have.
Change to VR and move the mouse, you’ll see the arrow there.

It’s OK now. I only have to remember spatial position of JS affectations and of mouse. At the beginning I thought I had to fly with headset controllers. I did it for short flights but it is not easy and too tiring.
Many thanks to all in the forum.
Best regards

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If your rig can handle it, and if you’re not cursed with vr nausea/sickness, you’ll never want to fly in 2D ever again. But, vr in MSFS really needs bleeding edge hardware. A 13900 or 14900 if you’re running Intel. The latest or one gen previous x3D cpu if you’re running AMD. A 4090 GPU and 32GB minimum of the fastest RAM you can find. Yes, it can run on less horsepower. But the best experience requires top of the line. And even then, get ready for days/weeks/months/years of tweaking and adjusting. I’ve spent more hours and dollars on it than I care to admit to my wife but for me it has been worth every penny. It’s remarkably realistic, the actual flying is much easier, esp landings, when you have a 3D world around you, and the whole thing heats my home office nicely in the winter.

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…the VR rabbit hole!

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How do you compensate for rig motion?

I don’t. I fly GA and airliners, so there is not that much motion. I never experienced my head suddenly being outside the cockpit or behind the backrest - so I decided not to bother with motion compensation. That might change one day, in case I decide to get into Red Bull Air races :joy:

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Hello,
My configuration is (i9, rtx3070, 32 GB ram, msfs on SSD). Because of my cooling system I can only change for a rtx4070 super. Do you think it will improve significantly ?
Best regards

When I went from a 3090 to a 4090 it made a very significant improvement in frames and quality of the visuals. I don’t have any experience with the 3070 or 4070 but it wouldn’t surprise me if you experienced a proportionally similar improvement. Other simpilots who have made that particular upgrade could speak more authoritatively, though.