Well, I can’t say I’m surprised but after a whole year of hoping and praying that Microsoft and Asobo were sincere in their promise that this was a “sim for simmers”, I can say without a shadow of a doubt that this is nothing more than a game for gamers.
That said, it isn’t the core of the software that has tainted my opinion, but the business decisions of Microsoft/Asobo. The very fact that they would rather focus on Xbox and pretty scenery updates clearly demonstrate that they’re more interested in taking the easy route to satisfy and attract the gaming masses, rather than tackle the difficult issues and bugs which have been present since BEFORE release (I was in the alpha).
What is more disturbing though is the apparent abandonment of the VR side of the code. The entire wish list and bug list has gone completely unaddressed for well over 6 months. It almost feels like they’ve totally abandoned it, they’ve even managed to fail to add the new slider to the VR settings in the GUI. If they’re so quick to abandon one section of code, what else will they be prepared to turn a blind eye to in the future. Very worrying!
Like I said, I’m hardly surprised by any of this. The more pretty scenery they release, the more gamers they’ll pull in and the more money they’ll make. It’s just a shame that despite the communities best efforts to highlight issues and all of the promises that were made in the original Q&As, we’re just ignored over and over again.