When i make a flight plan looks fine but when i start flying it dont follow it turn 180 degres from direction
Any 1 have a clue whats wrong?
I play PC version
//Regards from sweden
I have had similar situations but it seems to ocurr when I punch the approach and STAR into the MCDU. Often I don’t get arrival info until late and have already passed the transition point when the information is put into the MCDU, once it goes off script it is next to impossible to recover AP so I end up flying the approach manual, it can be annoying (but it exercises my skills too)
We need a lot more information about this problem to help.
In the past I experienced something similar in the beggining of the flight with the A320NX where it wouldn’t follow the AP after take off. Make sure performance data is entered correctly and try to stick for a while to what is indicated by the flight director before passing control over to the AP.
Hello, in the flight plan of the cdu, do you have as waypoint “USR” because it is necessary to remove these points before the takeoff, because it is unknown point and the plane makes turn. If I could help you.
The problem was what i think EN/US language was not installed since i live in sweden
Now all is working perfect
Thx all for the answers
Regards //Peter
A workaround would be to set a direct route (with the DIR button of the MCDU) to the first waypoint of the approach route. The aircraft gets on route again and usually takes you to destination. Sometimes the direct approach trick must be repeated.
No, you shouldn’t remove the USR waypoints. This is bad advice
to ok, if you say so, no worries, if it suits you to have USR points. I’m still curious to hear your explanation of why this is a bad advice, and why they are there… I might have missed something.
Because, maybe it’s a software bug, but every time I leave them, the plane turns around to go to the first USR, and when I delete them from the flight plan, the plane follows my flight plan from A to Z.
They are a kludge to force the plane to fly a departure as it is supposed to. Leaving them in will never cause a problem unless you miss one. The AP wants to fly through each point in order. If you takeoff and miss one, by not flying close enough to it, it will get confused and may turn around to try to get to it.
If you make some kind of mistake on takeoff and can’t hit one of those, you have to be smart and not just turn the AP on and expect it to read your mind. You use the DIRECT TO function to make the plane go to the waypoint ahead of you and skip the one you missed.
I’ve never had this problem with the AP because I actively manage it.
But telling people to “just delete them” will make the plane not fly the SID or STAR correctly. And in some cases it will make the plane do crazy things
OK, thanks for the explanation. But coming from xplane, and having never seen these points named USR, either in a boeing or an airbus, the explanations you give me, is it your interpretation and your way of doing to follow the flight plan without worry, or these points exist in a real CDU on an A320 and that it is necessary to follow the method you explained IRL?
Note: No need to be aggressive, I gave an advice may be wrong, indeed, if this is the case I apologize, and I would like to know the real to repair my knowledge and correct my mistake.
I am a long-time X-plane user too. You are correct, these USR points are not standard and not a part of IRL flight plans. They are a kludge introduced by the bad AP system that MSFS uses. You know how the Toliss or FlightFactor Airbus will sometimes follow a curved flight path if that is the published route? MSFS doesn’t have that ability so they “force” it with these kludgy waypoints. Unfortunately that means that you sometimes get that wierd issue if you miss one.
That’s not just my interpretation; many people have figured this out. But you do have to carefully watch the AP in MSFS. It’s kind of like how the JarDesign Airbus was. Generally ok but prone to sudden, suicidal behavior.
I wasn’t trying to come across as aggressive. I just don’t like seeing bad advice being propagated. That just creates further problems for people down the road. Sorry about that.
I’m really looking forward to the FlyByWire custom autopilot which will do away with these USR points and make the plane fly correctly.
You are right, about the bad advice, thank you for your explanations, so in the end, my advice is not good, but it is not that bad . Personally, I delete them because they don’t create any problems for me, and I don’t see much of a difference, at least it doesn’t shock me, on a sid or a star of the road followed in mfs compared to xplane.
I’m sorry to have assisted, but I’m like that, I like to have precise explanations when I’m told that I’m wrong or that I’m making a mistake, to be able to say ok I was wrong, thank you for having explained me the why of the how. In any case, thank you very much.
I just tried the A320 since this update, and had the plan in from the MSFS planner, no user waypoints, and AP turned on after departure. After the second waypoint it just goes wherever it wants. NO USR WAYPOINTS. I tried with the FBW, without, and still does it. The Other aircraft will wander around too going from VR to Monitor, and the Flightplan will not be in the gps if you switch between VR and Monitor. I just tried a simple VFR flight from Camden NJ with the 172, full right rudder and brake, and the â– â– â– â– thing went off into the bushes. Im done. So done.
I know others have reported this behavior but I honestly do not know why you and they get this. I have flown the A23NX many, many times and I have never seen this. I don’t know what we are doing differently. Without detailed information of your entire process, or sitting in your room watching what you do, I don’t think I can help. There are many many YouTube videos of people like Easyjetsimpilot, 320 Sim Pilot, CptCanada, XP72 and others flying the A320 successfully. All I can suggest is you watch their example.
HI
Please dont delete “USR” waypoints - they are needed and are not MSFS Flt Pln Discrepancies as some people say they are.
I have a SID which one point is Turn Left when reaching 1200. This shows up in the MCDU as a USR waypoint. I used to follow the advice of removing them as i was told they were errors. I could never figure out why the a/c didn’t turn at 1220 until i figured out that it is a legitimate waypoint.
So please dont delete USR points, they are needed.
Yes I wouldn’t do it anymore, as I don’t think I’ll ever use the A320 or any other airbus except chopper.
Not because of the game, just that I never liked the a320 a330 a350 380 in other sims, just flew here, as there was nothing else on hand. And as this problem will not exist in the other planes said study, no more worry, no more question to ask me on this famous point USR
Set your control dead zones to 20 and try.
That has just fixed my problem! Thanks
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