Actual Bing texture VS In sim.[ BAD QUALITY]

Dear team,
This is in reference to ground texture details that are degraded then the actual bing map quality vs insim.

I am surprised this has not been addressed since a long time.
When are we going to get high res. textures ? Without them it’s incomplete VFR.
Pfa examples.

2

Update? On this team

I’m thinking the reason they don’t fully uses all the available range of textures LOD, specifically the higher res one, is simply because it would eats up too much resources in the context of a sim for a broad spectrum of users. Add to that the increased cost in terms of bandwith on Microsoft part that MS might not be willing to offer. Therefor I don’t think it will ever be “fixed”, it’s not a bug.

We have a lot of this in north Canada / Quebec: even if it look “good” in Bing (or Map in WIndows) it is just terrible in the Sim… very sad for us trying to do VFR in that region

Dear MS development team,
Please refer topics like these and consider

Another topic that went vain without any resolution…