Add ability to save settings profiles

Different aircraft and ultimately VR usage will require changing setting for performance optimization. The ability to establish named profiles of settings that can be called up will be useful. This is a feature that exists in P3D and is very useful

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Seconded +1

Yes indeed, nothing better than having your custom settings backed up which saves time for many of players.

The same for separate backups settings each for Keyboard, Joysticks and Mouse.

Yet I am not sure that, say we need to reset to defaults as shown in the bottom of the Options menu, if we Reset can we still access previous Keyboard or Joystick profiles we created earlier? Have not tried this myself as yet so not sure.

Thirded +1 :slight_smile: One set of configured settings is not going to be optimized for every plane for every location where scenery density varies. Having the ability to build several saved configurations would be highly desirable.

I use different settings for VFR and IFR. I used this feature all the time in P3D. I’m negatively surprised this is still missing from MSFS.

May I add that what may look to be a good change may turn out not to be. Each change has to be written down so that it can be removed. Sometimes one can get deep into the changes and the only way out is to use the defaults and start again.

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Also, I use different computers with different screen sizes (55" 4K vs a 15" Laptop). I HATE that I have to change the text size every time I switch. And, of course, 2024 doesn’t even allow you to control text size anymore, apparently because they think everyone is using 12" screens.

There is a mod that allows you to change text size on Flightsim.to

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Does it save different profiles, so I don’t have to change the setting every time I switch computers?

I don’t think so.
If I remember correctly, it just adds a new control inside the sim.

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I’ll have to check it out, maybe it makes the controls settings readable again at 4K? I couldn’t set up my controls on the 4K screen because the text was too big to fit in the box it was in and I couldn’t read it. I can’t believe Asobo/the UI developer didn’t check the sim on 4K screens. Crazy.

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